New Yavin IV and Sky Collection 2018

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New Yavin IV and Sky Collection 2018

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DTM
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Post by DTM » Tue Apr 24, 2018 8:38 pm

Finally I can make available an atmospheric environment, which has kept me busy for a long time: Yavin IV, a new version completely redone.
I would like to thank Driftwood for his petty contribution. I have not been able to insert all the buildings provided by him, but for now I think it is enough.

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Small bonus: Sky Collection 2018, with eight different skies:

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Thanks to JeremyFr, no installation is required or modification of your XWA. Simply, follow the readme file.
Visit my site to download them. Have Fun!

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Mark_Farlander
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Post by Mark_Farlander » Tue Apr 24, 2018 10:38 pm

Awesome! I hope for a Rogue Squadron III: Rebel Strike mod for X-Wing Alliance in the future.
The first mission Revenge of the Empire will look great.
Of course I intend the part where you are not on foot.
I don't judge tactics. The Battle is the best and only Judge.

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Driftwood
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Post by Driftwood » Tue Apr 24, 2018 11:50 pm

I see the temple of the blue leaf cluster and great temple.

I presume that the temple of Exar Kun is too far northeast, and the mining outpost is too far south. As I recall temple of the woolamander is way southeast. So those aren't included I imagine? (Not at PC, can't check)

Always room for another region :p

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Darksaber
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Post by Darksaber » Wed Apr 25, 2018 8:15 am

Very nice DTM, wondered why you had been so quiet lately :)
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Mark_Farlander
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Post by Mark_Farlander » Wed Apr 25, 2018 8:22 am

Driftwood wrote:
Tue Apr 24, 2018 11:50 pm
I see the temple of the blue leaf cluster and great temple.

I presume that the temple of Exar Kun is too far northeast, and the mining outpost is too far south. As I recall temple of the woolamander is way southeast. So those aren't included I imagine?
Are you referring to the position of the temples and the other buildings in "Incursion on Yavin IV", the first mission of Darth Vader's campaign in Galactic Battlegrounds or to the layout in Jedi Outcast and Jedi Academy?
I don't judge tactics. The Battle is the best and only Judge.

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Driftwood
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Post by Driftwood » Wed Apr 25, 2018 11:59 am

No.

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JeremyaFr
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Post by JeremyaFr » Wed Apr 25, 2018 3:27 pm

Good work! :applaus:

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Vince T
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Post by Vince T » Wed Apr 25, 2018 6:07 pm

Damnit DTM that‘s just beautiful! Most excellently done!

Are those trees part of the Surfaces or a separate OPT?
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DTM
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Post by DTM » Wed Apr 25, 2018 6:56 pm

It was difficult to find the right combination, due to a series of limitations of the game, linked to textures with transparencies. the trees are an opt separate from the ground, but they are also part of the buildings opt.
Next to this experience, I will insert trees opt to all my other planetary sufaces.
Darksaber wrote:
Wed Apr 25, 2018 8:15 am
Very nice DTM, wondered why you had been so quiet lately :)
Yes, I'm quiet because in this period my real life must have priority over everything...but I keep working silently at XWA, and I keep an eye on what's going on in this forum. Especially, on what will be the next steps of the XWAUP project ;)

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Jaeven
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Post by Jaeven » Thu Apr 26, 2018 4:56 pm

First, it looks awesome. But let's give it some more justice, shall we?

The hangar looks exactly like it did in Jedi Outcast. Spectacular work!

And then of course, there are the buildings. I thought I recognized them before even reading the text, and sure enough, it were the ones from SWG. Nostalgia increases by 10.

Outstanding work, both of you. I'll have epic fun using these opts to attack the Jedi Academy.

baggy101
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Post by baggy101 » Tue May 29, 2018 8:41 pm

Hi, Yavinland.opt crashes my XWA to desktop, any ideas.

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