Some of my OPTs were recreated for Space Engineers

This is the place for chit chat! Everything goes even Star Trek! Just make sure to buy the Moderator a drink!

Moderators: Darksaber, General_Trageton, K_Kinnison

Post Reply

Some of my OPTs were recreated for Space Engineers

User avatar
General_Trageton

Fleet Admiral (Administrator)
Posts: 12122
Joined: Fri Apr 27, 2001 11:01 pm
Contact:

Post by General_Trageton » Sat Sep 14, 2019 1:28 pm

ok, every now and then I stumble over images of my work appearing all over the internet, mainly in some independent Star Wars Wikis and so on.

Just today I was browsing the Steam Workshop and found out, somebody had actually recreated my Sovereign and Dominance battlecruisers in Space Engineers. I've long been thinking of whether or not I should port those over to SE but never rose to the task, also provided links to my page for source so that's fine with me. Great to see somebody actually did it.

Anyway, I'd thought I'd bring this up. If anybody wants to give 'em a spin, here's the workshop links:
Sovereign-class Battlecruiser by Yuna
Dominance II-class Battlecruiser dunno where he got the II from....

On a side note: Somebody else actually converted the Valiant to Starmade and I've seen WIP screens of somebody trying to make a HD version ....
Your ship, Captain. I need a drink. - Vince Trageton
Vince T's Modding HQ | Blue Phantom Chronicles WIki | My Steam Workshop

User avatar
Darksaber

Fleet Admiral (Administrator)
Posts: 10315
Joined: Mon Jan 10, 2000 12:01 am
Contact:

Post by Darksaber » Sat Sep 14, 2019 2:28 pm

The exteriors look like they're made from stickle bricks, why do the interiors look so much better?
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
- John Lydgate

Good Things Come To Those Who Wait....
Darksaber's X-Wing Station

User avatar
General_Trageton

Fleet Admiral (Administrator)
Posts: 12122
Joined: Fri Apr 27, 2001 11:01 pm
Contact:

Post by General_Trageton » Sat Sep 14, 2019 3:10 pm

Thats the way the game works. Basic armor blocks consist of a number of primitive shapes while interior meshes like Consoles, pilot seats, machinery etc. are fully modeled HD meshes.

There are various armor mods that allow you to create slopes longer than 2x1 block but not everyone uses these

You can also create flat surfaces for smoother looks and use rotors to sngle them but thats way more complicated and has a bad effect on stability. Unlike XWA it‘s all physics driven
Your ship, Captain. I need a drink. - Vince Trageton
Vince T's Modding HQ | Blue Phantom Chronicles WIki | My Steam Workshop

User avatar
Darksaber

Fleet Admiral (Administrator)
Posts: 10315
Joined: Mon Jan 10, 2000 12:01 am
Contact:

Post by Darksaber » Sat Sep 14, 2019 3:14 pm

Ah ok, just wondering, doubt very much I'll ever get into it, but each to there own :D
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
- John Lydgate

Good Things Come To Those Who Wait....
Darksaber's X-Wing Station

User avatar
General_Trageton

Fleet Admiral (Administrator)
Posts: 12122
Joined: Fri Apr 27, 2001 11:01 pm
Contact:

Post by General_Trageton » Sat Sep 14, 2019 11:19 pm

It‘s astoundingly addictive .... XD
Your ship, Captain. I need a drink. - Vince Trageton
Vince T's Modding HQ | Blue Phantom Chronicles WIki | My Steam Workshop

Post Reply