Page 1 of 1

Massacre at Devaron (Fan Animation)

Posted: Thu Nov 21, 2019 7:05 am
by Kilroy
https://www.youtube.com/watch?v=RLv6Txi ... e=youtu.be


This one is a bit more straightforward but I think some of you guys might enjoy it!

Re: Massacre at Devaron (Fan Animation)

Posted: Fri Nov 22, 2019 3:47 am
by Griffin
Now that is a planetary bombardment!

Re: Massacre at Devaron (Fan Animation)

Posted: Fri Nov 22, 2019 10:33 am
by Phoenix Leader
Great film, as always!

Re: Massacre at Devaron (Fan Animation)

Posted: Fri Nov 22, 2019 10:16 pm
by Mark_Farlander
Good job, though I have the feeling there are too few Imperial fighters knowing your style.
By the way, is that just my impression or does the Executor-class only have 11 engines?

Re: Massacre at Devaron (Fan Animation)

Posted: Sat Nov 23, 2019 3:41 am
by Kilroy
Thanks! I honestly limited the number of ties for two reasons. First the Assassins alone would have been able to mop the floor with a dozen or so Z95s. If they had lasted beyond thirty seconds with anti-starfighter capital ships and fighters shooting at them together it would have made the Imps look totally incompetent. I figure if they only really start to break out the snubfighters after the cruisers are distracted by rebel starships it would make the encounter more interesting. The other reason honestly being that once you have a certain number of ships on screen in a fast paced scene the viewer's brain tends to switch off and stop recognizing unique objects and it becomes frustrating to their eyes. This is part of why much of the prequel films fail visually, it all turns into a blur that is difficult to follow and actually get invested in.

As for the engines I was using ESB as a reference and a few fan images. In the film you never see all of the engines and the pics I was using for reference had different engine counts (9, 11, and 13) I decided to go with 11 in the end. Guess that makes these are slightly different variations from the Flagship Executor.

Re: Massacre at Devaron (Fan Animation)

Posted: Sat Nov 23, 2019 5:12 am
by Mark_Farlander
Kilroy wrote:
Sat Nov 23, 2019 3:41 am
First the Assassins alone would have been able to mop the floor with a dozen or so Z95s. If they had lasted beyond thirty seconds with anti-starfighter capital ships and fighters shooting at them together it would have made the Imps look totally incompetent.
I really wished J. J. Abrams had thought the same thing about the First Order. But does the First Order actually have any anti-starfighter capital ships?



Kilroy wrote:
Sat Nov 23, 2019 3:41 am
As for the engines I was using ESB as a reference and a few fan images. In the film you never see all of the engines and the pics I was using for reference had different engine counts (9, 11, and 13) I decided to go with 11 in the end. Guess that makes these are slightly different variations from the Flagship Executor.
It seems there are 2 classes of Executor-class Star Dreadnoughts according to Canon Universe (but is Star Wars: Armada actually Canon?).
https://starwars.fandom.com/wiki/Execut ... readnought
https://starwars.fandom.com/wiki/Execut ... readnought

Re: Massacre at Devaron (Fan Animation)

Posted: Sat Nov 23, 2019 6:02 am
by Jaeven
Great video as usual. Almost feel sorry for them with such a display of Imperial might.
Mark_Farlander wrote:
Sat Nov 23, 2019 5:12 am
Kilroy wrote:
Sat Nov 23, 2019 3:41 am
First the Assassins alone would have been able to mop the floor with a dozen or so Z95s. If they had lasted beyond thirty seconds with anti-starfighter capital ships and fighters shooting at them together it would have made the Imps look totally incompetent.
I really wished J. J. Abrams had thought the same thing about the First Order. But does the First Order actually have any anti-starfighter capital ships?
They do indeed use Lancer-class frigates.

Re: Massacre at Devaron (Fan Animation)

Posted: Sat Nov 23, 2019 9:57 am
by Phoenix Leader
Really appreciated the Rogue Squadron-style warhead launcher mounted on those CR92a Assassin-class corvettes.

Re: Massacre at Devaron (Fan Animation)

Posted: Sat Nov 23, 2019 10:07 am
by Epsilon Eridani
Clearly the Devaronians were not expecting an attack.

Re: Massacre at Devaron (Fan Animation)

Posted: Sat Nov 23, 2019 12:54 pm
by Phoenix Leader
Even if they were, what could they have done? The Devaronians didn't have all the fleet of the Alliance.

Re: Massacre at Devaron (Fan Animation)

Posted: Wed Nov 27, 2019 6:00 pm
by Phoenix Leader
Mark_Farlander wrote:
Sat Nov 23, 2019 5:12 am
Kilroy wrote:
Sat Nov 23, 2019 3:41 am
As for the engines I was using ESB as a reference and a few fan images. In the film you never see all of the engines and the pics I was using for reference had different engine counts (9, 11, and 13) I decided to go with 11 in the end. Guess that makes these are slightly different variations from the Flagship Executor.
It seems there are 2 classes of Executor-class Star Dreadnoughts according to Canon Universe (but is Star Wars: Armada actually Canon?).
https://starwars.fandom.com/wiki/Execut ... readnought
https://starwars.fandom.com/wiki/Execut ... readnought
Nice thing there are 2 sub-classes in Canon. I remember I somewhere read there were 2 sub-classes of Executor-class Star Dreadnoughts in the old Legends continuity too.
The Executor I-subclass had blue hull and 2 or 4 shield generators. The first 4 Executor-class Star Dreadnoughts manufactured belonged to this subclass.
In the old Legends continuity the first 4 Executor-class Star Dreadnoughts manufactured were the Executor, the Reaper, the Aggressor and the Brawl/Iron Fist.

The Executor II-subclass had black hull and 6 shield generators. Late production Executors such as the Intimidator (Black Fleet) belonged to this subclass.
The Annihilator is also thought to have belonged to this subclass. In Empire at War: Forces of Corruption the Annihilator has 3 shield generators hard-points.
As far as I remember 1 shield generator hard-point in Empire at War is the equivalent of 2 shield generators in X-Wing Alliance.

Re: Massacre at Devaron (Fan Animation)

Posted: Fri Nov 29, 2019 10:12 am
by Mark_Farlander
I remember the Annihilator having grey hull in Empire at War: Forces of Corruption instead of the blue hull of the first 4 Executors.

Not sure if the 2 Executor sub-classes had different numbers of shield generators.
The Executor of the X-Wing Alliance Upgrade Craft Pack v1.6 clearly belongs to the subclass I as it is the Executor itself.
And it has 6 shield generators as well. Additionally, 2 of them are positioned in the best spot to place shield generators: just behind the bridge.