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Crash at offset 0x000d332d

Posted: Thu Jan 30, 2020 8:58 pm
by JeremyaFr
Hello,

I've found how to reproduce the crash at offset 0x000d332d.
The crash is related to the drawing of the component box in the mini view of target.

Here is a workaround:

Code: Select all

At offset 048057, replace 01 with 00.
I think this updated res1200 hook may be required:
EDIT: link removed

UPDATE
I've included the patch in the updated hook.

Please redownload the res1200 hook to get the fix.

Re: Crash at offset 0x000d332d

Posted: Thu Jan 30, 2020 9:06 pm
by JeremyaFr
When the box goes out of screen, the game crashes. This seems to be fixed.

Re: Crash at offset 0x000d332d

Posted: Thu Jan 30, 2020 10:19 pm
by blue_max
Great work, Jeremy! So, to fix this, we need to install the new res1200 hook *and* modify the byte at offset 0x048057?

Re: Crash at offset 0x000d332d

Posted: Fri Jan 31, 2020 9:44 am
by JeremyaFr
Yes

Re: Crash at offset 0x000d332d

Posted: Fri Jan 31, 2020 7:19 pm
by JeremyaFr
UPDATE
I've included the patch in the updated hook.

Please redownload the res1200 hook to get the fix.

Re: Crash at offset 0x000d332d

Posted: Fri Jan 31, 2020 9:31 pm
by Justagai
Great job Jeremy :D

Re: Crash at offset 0x000d332d

Posted: Sat Feb 08, 2020 5:32 pm
by Bman
Hi Jeremy, I finally have internet access again. :-)
Following up on Blue_Max's question. Is the "At offset 048057, replace 01 with 00" now compiled within the res1200 .dll hook, or should it still be added to the patcher.xml file ?
Also, I think there are some redundant patch offsets in the Patcher.xml file that are now part of other .dll files. Thanks

Re: Crash at offset 0x000d332d

Posted: Sat Feb 08, 2020 5:42 pm
by JeremyaFr
Hello,
The offset is now included in the hook. You don't need to apply it manually or with patcher.xml.