TIE Cockpit Visibility.
TIE Cockpit Visibility.
- Haakan
- Posts: 81
- Joined: Sun Jul 14, 2019 1:36 am
Hello folks,
I just installed the TIE dynamic cockpits. I have to report that the cockpit point of view is so close I can't properly see the HUD and the sensors.
I just installed the TIE dynamic cockpits. I have to report that the cockpit point of view is so close I can't properly see the HUD and the sensors.
Lt. Colonel A. Araujo
Commander, 7th SpecOps Squadron "Alpha"
Battlegroup I
Emperor's Hammer.
CMDR/LC Alejandro Araujo/Alpha/Wing I/ISDII Hammer/BGI
Commander, 7th SpecOps Squadron "Alpha"
Battlegroup I
Emperor's Hammer.
CMDR/LC Alejandro Araujo/Alpha/Wing I/ISDII Hammer/BGI
Lt. Colonel A. Araujo
Commander, 7th SpecOps Squadron "Alpha"
Battlegroup I
Emperor's Hammer.
CMDR/LC Alejandro Araujo/Alpha/Wing I/ISDII Hammer/BGI
Commander, 7th SpecOps Squadron "Alpha"
Battlegroup I
Emperor's Hammer.
CMDR/LC Alejandro Araujo/Alpha/Wing I/ISDII Hammer/BGI
- DarHan
- Posts: 325
- Joined: Mon Dec 05, 2005 12:01 am
- Contact:
That was adressed here: http://www.xwaupgrade.com/phpBB3/viewto ... 30#p166730
“Red Four, nothing’s gone wrong yet.”
— Hobbie Klivian
— Hobbie Klivian
- Phoenix Leader
- Posts: 437
- Joined: Wed Aug 08, 2018 2:20 pm
Even without the Dynamic Cockpit version of the TIE installed the point of view is too close, though you still have the standard HUD at your disposal.
This is how it looks like at 1920x1080 screen resolution.
This is how it looks like at 1920x1080 screen resolution.
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- Phoenix Leader
- Posts: 437
- Joined: Wed Aug 08, 2018 2:20 pm
Haakan, what resolution did you play at? If you played at 1920x1080 screen resolution like me, that's not one of the native resolutions for X-Wing Alliance.
I think 1920x1080 resolution was derived from 1152x864.
Have you tried to change the screen resolution?
I think 1920x1080 resolution was derived from 1152x864.
Have you tried to change the screen resolution?
- Ace Antilles
- Posts: 7903
- Joined: Sat Jan 22, 2000 12:01 am
- Contact:
FYI DTM is now looking into what can be done to fix the problem. So be patient and hopefully it can be fixed easily for allPhoenix Leader wrote: ↑Thu May 07, 2020 5:01 pmHaakan, what resolution did you play at? If you played at 1920x1080 screen resolution like me, that's not one of the native resolutions for X-Wing Alliance.
I think 1920x1080 resolution was derived from 1152x864.
Have you tried to change the screen resolution?
PS cool avatar Phoenix Leader
- Rookie_One1
- Posts: 1657
- Joined: Thu Feb 26, 2004 12:01 am
You need to change the FOV if i'm not mistaken
Rookie One, is that you?? - Ru Merleen, Rebel Spy at Imdaar Alpha
Current Holder of the Frying Pan of Death
Current Holder of the Frying Pan of Death
- Haakan
- Posts: 81
- Joined: Sun Jul 14, 2019 1:36 am
1600x1200.Phoenix Leader wrote: ↑Thu May 07, 2020 5:01 pmHaakan, what resolution did you play at? If you played at 1920x1080 screen resolution like me, that's not one of the native resolutions for X-Wing Alliance.
I think 1920x1080 resolution was derived from 1152x864.
Have you tried to change the screen resolution?
Yea I agree best way is to wait for DTM to find a fix. I mean, I followed what was suggested on the other thread but I did a manual fix...if I wanted to share this with my friends it'd be a problem.
It can be easily fixed I think. I did this:Ace Antilles wrote: ↑Thu May 07, 2020 5:39 pmFYI DTM is now looking into what can be done to fix the problem. So be patient and hopefully it can be fixed easily for allPhoenix Leader wrote: ↑Thu May 07, 2020 5:01 pmHaakan, what resolution did you play at? If you played at 1920x1080 screen resolution like me, that's not one of the native resolutions for X-Wing Alliance.
I think 1920x1080 resolution was derived from 1152x864.
Have you tried to change the screen resolution?
PS cool avatar Phoenix Leader
On xwahacker-qt:
FOV=97,3, HUD scale=1,4@♦1600x1200
Fix graphical corruption like disappearing objects
On MXvTED:
Set TIE Fighter, Tie Interceptor, Tie Defender, Tie AdvancedX1, Tie BigGun, Tie Booster, Tie Warheads PoV to:
X=0
Y=7
Y=-2
Set the following PoVs:
Tie Bomber: X=66 Z=5 Y=81
Tie Avenger: X=0 Z=5 Y=84
Tie Bizaro: X=-124 Z=5 Y=2
But let's wait for DTM. I don't want a particular manual solution, I'd very much like to go multiplayer using this wonder.
Lt. Colonel A. Araujo
Commander, 7th SpecOps Squadron "Alpha"
Battlegroup I
Emperor's Hammer.
CMDR/LC Alejandro Araujo/Alpha/Wing I/ISDII Hammer/BGI
Commander, 7th SpecOps Squadron "Alpha"
Battlegroup I
Emperor's Hammer.
CMDR/LC Alejandro Araujo/Alpha/Wing I/ISDII Hammer/BGI
- Ace Antilles
- Posts: 7903
- Joined: Sat Jan 22, 2000 12:01 am
- Contact:
Please follow this thread for the most details. Post your results there.
http://www.xwaupgrade.com/phpBB3/viewto ... 30#p166730
http://www.xwaupgrade.com/phpBB3/viewto ... 30#p166730
- DTM
- Posts: 2120
- Joined: Tue Apr 22, 2003 11:01 pm
- Contact:
Thanks to the help of Blue Max, we are setting up a smart fix for the FOV issue. A solution that will satisfy everyone. Please be patient. In the meantime, you can manually experience a change of FOV, using xwahacker, or in real time using the keys Ctrl+Alt+Shift + Right/Left Arrows.
If you use Xwahacher, good values could be from 92.3 to 97.2.
If you use the real time keys and would like to restore the original FOV, just delete the "FocalLength.cfg" file that will appear in your XWA directory.
If you use Xwahacher, good values could be from 92.3 to 97.2.
If you use the real time keys and would like to restore the original FOV, just delete the "FocalLength.cfg" file that will appear in your XWA directory.
- Haakan
- Posts: 81
- Joined: Sun Jul 14, 2019 1:36 am
I used xwahacker but now each time I try to install anything it says my exe isn't 2.02 anymore...
Lt. Colonel A. Araujo
Commander, 7th SpecOps Squadron "Alpha"
Battlegroup I
Emperor's Hammer.
CMDR/LC Alejandro Araujo/Alpha/Wing I/ISDII Hammer/BGI
Commander, 7th SpecOps Squadron "Alpha"
Battlegroup I
Emperor's Hammer.
CMDR/LC Alejandro Araujo/Alpha/Wing I/ISDII Hammer/BGI
- Haakan
- Posts: 81
- Joined: Sun Jul 14, 2019 1:36 am
here
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Lt. Colonel A. Araujo
Commander, 7th SpecOps Squadron "Alpha"
Battlegroup I
Emperor's Hammer.
CMDR/LC Alejandro Araujo/Alpha/Wing I/ISDII Hammer/BGI
Commander, 7th SpecOps Squadron "Alpha"
Battlegroup I
Emperor's Hammer.
CMDR/LC Alejandro Araujo/Alpha/Wing I/ISDII Hammer/BGI
- Ace Antilles
- Posts: 7903
- Joined: Sat Jan 22, 2000 12:01 am
- Contact:
Put the backup copy of your XWAlliance exe back on and don't use xwahacker.
If you're going to do that which I do NOT recommend. Do it after all ships are installed.
If you have the XWAUCP then you only need to install the ships marked NEW
If you're going to do that which I do NOT recommend. Do it after all ships are installed.
If you have the XWAUCP then you only need to install the ships marked NEW
- Phoenix Leader
- Posts: 437
- Joined: Wed Aug 08, 2018 2:20 pm
I see "Super-class Star Destroyer v1.1" in your installer, Haakan, but in my Tech Library (XWACP v1.6) is " Executor-class Star Dreadnought".
Was it recently changed?
Was it recently changed?
- Ace Antilles
- Posts: 7903
- Joined: Sat Jan 22, 2000 12:01 am
- Contact:
Executor-class Star Dreadnought is correct. Nothing has changed except for an Installer update.Phoenix Leader wrote: ↑Sat May 09, 2020 3:56 amI see "Super-class Star Destroyer v1.1" in your installer, Haakan, but in my Tech Library (XWACP v1.6) is " Executor-class Star Dreadnought".
Was it recently changed?
I repeat if you have the XWAUCP or any Craft pack then you do NOT need to install this again.
- Haakan
- Posts: 81
- Joined: Sun Jul 14, 2019 1:36 am
Ok, but I had same issue with Dunari casino 2.0...had to manually edit the exe's version using a third party program called File Version Info Editor.
Lt. Colonel A. Araujo
Commander, 7th SpecOps Squadron "Alpha"
Battlegroup I
Emperor's Hammer.
CMDR/LC Alejandro Araujo/Alpha/Wing I/ISDII Hammer/BGI
Commander, 7th SpecOps Squadron "Alpha"
Battlegroup I
Emperor's Hammer.
CMDR/LC Alejandro Araujo/Alpha/Wing I/ISDII Hammer/BGI
- Darksaber
- Posts: 10931
- Joined: Mon Jan 10, 2000 12:01 am
- Contact:
@Haakan
What did you actually change with the XwAHacker?
Also what are you installing XWA from Disc, Gog or Steam?
Before editing with XwAHacker have you installed either the xwaucpv1.6 or dsucpv2.6?
You only usually get that error message if you haven't applied the 2.02 patch, it doesn't apply if installing the gog, though I'm not sure if you get the message on a vanilla install of the steam version, but with Steam adding the DMR/DRM?? I don't think XwAHacker would work with there XwingAlliance.exe
What did you actually change with the XwAHacker?
Also what are you installing XWA from Disc, Gog or Steam?
Before editing with XwAHacker have you installed either the xwaucpv1.6 or dsucpv2.6?
You only usually get that error message if you haven't applied the 2.02 patch, it doesn't apply if installing the gog, though I'm not sure if you get the message on a vanilla install of the steam version, but with Steam adding the DMR/DRM?? I don't think XwAHacker would work with there XwingAlliance.exe
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
- John Lydgate
Good Things Come To Those Who Wait....
Darksaber's X-Wing Station
- John Lydgate
Good Things Come To Those Who Wait....
Darksaber's X-Wing Station