[Bug] Crash when crashing

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[Bug] Crash when crashing

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the_stag
Rebel Alliance
Posts: 134
Joined: Sun Jun 14, 2020 3:47 pm

Post by the_stag » Sat Jan 16, 2021 7:56 pm

I was in the middle of B3M7 - Scramble when ATR Storm was destroyed by enemy fire. Since I was already heading towards it, I just crashed into it to end the mission. Then the game crashed:
vrerror.log
Added D3D11_BIND_RENDER_TARGET flag
Flags: 0x28
Added D3D11_BIND_RENDER_TARGET flag
Flags: 0x28
Successfully created _bloomOutput2 with combined flags
Successfully created _bloomOutputSum with combined flags
_offscreenBufferAsInputDynCockpit: Added D3D11_BIND_RENDER_TARGET flag
Flags: 0x28
Successfully created _offscreenBufferAsInputDynCockpit with combined flags
Successfully created _offscreenBufferAsInputDynCockpitBG with combined flags
Successfully created _DCTextAsInput with combined flags
Added D3D11_BIND_RENDER_TARGET flag
Flags: 0x28
Added D3D11_BIND_RENDER_TARGET flag
Flags: 0x28
Successfully created _bloomOutput2 with combined flags
Successfully created _bloomOutputSum with combined flags
_offscreenBufferAsInputDynCockpit: Added D3D11_BIND_RENDER_TARGET flag
Flags: 0x28
Successfully created _offscreenBufferAsInputDynCockpit with combined flags
Successfully created _offscreenBufferAsInputDynCockpitBG with combined flags
Successfully created _DCTextAsInput with combined flags
config.cfg
lastpilot Ty
backdrop1 1
stardensity1 0
debris1 0
locallights1 2
specular1 1
diffuse1 1
dither1 1
textureres1 2
mipmap1 10
lod1 20
yard_lod1 20
screenres1 3
bpp1 0
brightness1 0
use_3d_hardware1 1
bilinear1 1
hit_effects1 1
engine_glow1 1
lensflare1 0
threed_device1 0
hud_color1 2
hardware_mipmap1 2
palettized_textures1 1
debris_density1 7
particle_effects1 1
trails1 1
explosion_res1 2
backdrop2 1
stardensity2 0
debris2 0
locallights2 2
specular2 1
diffuse2 1
dither2 1
textureres2 2
mipmap2 10
lod2 20
yard_lod2 20
screenres2 3
bpp2 0
brightness2 0
use_3d_hardware2 1
bilinear2 1
hit_effects2 1
engine_glow2 1
lensflare2 0
threed_device2 0
hud_color2 2
hardware_mipmap2 1
palettized_textures2 1
debris_density2 7
particle_effects2 1
trails2 1
explosion_res2 2
cur_modem 0
firewall 0
port_number 0
com_port 0
baud_rate 12
stop_bits 0
parity 0
flow_control 0
networktype 0
phonenumber
ipaddress
server_update_rate 8
sfx_exterior 1
sfx_interior 1
sfx_engine 1
sfx_datapad 1
voice_pilot 1
voice_tactical_officer 1
voice_commander 1
voice_special 1
music 1
sfx_datapad_volume 9
sfx_exterior_volume 10
sfx_interior_volume 9
sfx_engine_volume 5
voice_volume 9
music_volume 5
datapad_music_volume 5
datapad_music 1
joybutton1 156
joybutton2 157
joybutton3 114
joybutton4 108
joybutton5 101
joybutton6 105
joybutton7 91
joybutton8 8
joybutton9 13
joybutton10 93
joybutton11 0
joybutton12 0
joybutton13 0
joybutton14 0
joybutton15 0
joybutton16 0
joybutton17 186
joybutton18 184
joybutton19 180
joybutton20 182
difficulty 1
collisions 1
tour_difficulty 1
tour_collisions 1
craft_jumping 1
require_password 0
in_progress_join 0
craft_selection 1
locate_players 1
last_team_time_limit 1
random_seed 12907
password
async_flag 0
each_team_own_region 0
number_of_teams 2
environment 0
ai_opponents 0
max_points 21
initial_distance 8
help_on 1
taunt1 Stay on target!
taunt2 I can't shake him!
taunt3 He's history.
taunt4 Woohoo!
rudder_enabled 1
flip_rudder 0
ff_strength 6
ff_center 0
ff_enabled 0
flip_y 0
3d_sound_enabled 1
number_of_sfx 32
goaltype 0
team_goal1 1
team_goal2 0
team_goal3 0
team_goal4 0
team_goal5 0
team_goal6 0
team_goal7 0
team_goal8 0
preset_throttle1 100
preset_laser1 2
preset_shield1 2
preset_beam1 2
preset_throttle2 100
preset_laser2 4
preset_shield2 2
preset_beam2 2
invulnerable 0
unlimited_ammo 0
tour_invulnerable 0
tour_unlimited_ammo 0
sfx_quality 1
laps 3
performance 2
time_limit 10
Not sure why I got a vrerror, as I'm not using VR. Let me know if I can provide any more info.

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JeremyaFr
XWAU Member
Posts: 3922
Joined: Mon Jan 18, 2010 5:52 pm
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Post by JeremyaFr » Sat Jan 16, 2021 9:52 pm

Hello,
Can you post a crash report from the Events Viewer?

User avatar
the_stag
Rebel Alliance
Posts: 134
Joined: Sun Jun 14, 2020 3:47 pm

Post by the_stag » Sat Jan 16, 2021 10:23 pm

I had the following Errors at 11:35:50AM, at the time of the crash:
Event 1000, Application Error
Faulting application name: XWingAlliance.exe, version: 2.0.0.2, time stamp: 0x3765a9b7
Faulting module name: XWingAlliance.exe, version: 2.0.0.2, time stamp: 0x3765a9b7
Exception code: 0xc0000005
Fault offset: 0x00196eee
Faulting process id: 0x29f8
Faulting application start time: 0x01d6ec3d9e6fd8e6
Faulting application path: C:\Games\PC\XWA\XWingAlliance.exe
Faulting module path: C:\Games\PC\XWA\XWingAlliance.exe
Report Id: 27dcb346-33c6-4370-9f6b-a831baf1cd36
Faulting package full name:
Faulting package-relative application ID:
Event 1026, .NET Runtime
Application: XWingAlliance.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: exception code c0000005, exception address 00596EEE
Stack:
And this Information 2 seconds later:
Event 1001, Windows Error Reporting
Fault bucket 73768445196, type 1
Event Name: APPCRASH
Response: Not available
Cab Id: 0

Problem signature:
P1: XWingAlliance.exe
P2: 2.0.0.2
P3: 3765a9b7
P4: XWingAlliance.exe
P5: 2.0.0.2
P6: 3765a9b7
P7: c0000005
P8: 00196eee
P9:
P10:

Attached files:
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER3E65.tmp.dmp
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER3F8F.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER3FAF.tmp.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER3FAD.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER3FCE.tmp.txt

These files may be available here:
\\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_XWingAlliance.ex_2540d3bb3bc3b9d3751a6d3337fe147dc99eb77d_430ecb5f_59f2be54-1555-42e1-ba73-a85d337f467e

Analysis symbol:
Rechecking for solution: 0
Report Id: 27dcb346-33c6-4370-9f6b-a831baf1cd36
Report Status: 268435456
Hashed bucket: 6cb7336d517ab033cdf3274b6e5316ce
Cab Guid: 0
While looking through the logs, it appears as though I get those same Event 1000, Application Errors every time I quit XWA. Here's 2 for reference:
Event 1000, Application Error
Faulting application name: XWingAlliance.exe, version: 2.0.0.2, time stamp: 0x3765a9b7
Faulting module name: ntdll.dll, version: 10.0.18362.1316, time stamp: 0x1e699fab
Exception code: 0xc0000005
Fault offset: 0x0004d76c
Faulting process id: 0x9b4
Faulting application start time: 0x01d6ec3c882a14fc
Faulting application path: C:\Games\PC\XWA\XWingAlliance.exe
Faulting module path: C:\Windows\SYSTEM32\ntdll.dll
Report Id: 7de44676-f28c-4abc-a9e2-c4b8d91f65d2
Faulting package full name:
Faulting package-relative application ID:
Event 1000, Application Error
Faulting application name: XWingAlliance.exe, version: 2.0.0.2, time stamp: 0x3765a9b7
Faulting module name: ntdll.dll, version: 10.0.18362.1316, time stamp: 0x1e699fab
Exception code: 0xc0000005
Fault offset: 0x0004d76c
Faulting process id: 0x1414
Faulting application start time: 0x01d6ec388d47d322
Faulting application path: C:\Games\PC\XWA\XWingAlliance.exe
Faulting module path: C:\Windows\SYSTEM32\ntdll.dll
Report Id: 21c1d8f6-bbe6-4cb2-9940-0d35c78222aa
Faulting package full name:
Faulting package-relative application ID:
Let me know if I can provide you with anything else.

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JeremyaFr
XWAU Member
Posts: 3922
Joined: Mon Jan 18, 2010 5:52 pm
Contact:

Post by JeremyaFr » Sun Jan 17, 2021 9:42 am

Hello,

Fault offset 0x00196eee corresponds to address 0x596EEE.

This crash appears in function:

Code: Select all

// L00596EA2
void std3D_DeleteTextureSurface( Ptr<XwaTextureSurface> A4 )

User avatar
the_stag
Rebel Alliance
Posts: 134
Joined: Sun Jun 14, 2020 3:47 pm

Post by the_stag » Sun Jan 17, 2021 5:40 pm

Cool, cool. I guess. I don't know what to do with that info. If there's something I can do, please let me know. Otherwise, thanks for all the hard work!

User avatar
the_stag
Rebel Alliance
Posts: 134
Joined: Sun Jun 14, 2020 3:47 pm

Post by the_stag » Tue Jan 19, 2021 1:15 am

I'm getting a similar issue now in B4M5 - Abandon Rebel Base at Kothlis. I don't think it's the same as what's described here: https://forums.xwaupgrade.com/viewtopic ... 10&t=13157. My issue is happening immediately after launching from the hangar. Although the first time it crashed about 5 minutes in, but on each subsequent attempt it crashes immediately upon start. All I see is the planet on the bottom half of the screen, the Liberty in the top half, or less in the case of the attached screenshot. Then back to desktop. I've verified that I can play other missions through the simulator with no issue. Event 1026 is consistently the same, but Event 1000 changes.
Event 1026, .NET Runtime
Application: XWingAlliance.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: exception code c0000005, exception address 004D78B0
Stack:
Event 1000, Application Error
Faulting application name: XWingAlliance.exe, version: 2.0.0.2, time stamp: 0x3765a9b7
Faulting module name: XWingAlliance.exe, version: 2.0.0.2, time stamp: 0x3765a9b7
Exception code: 0xc0000005
Fault offset: 0x000d78b0
Faulting process id: 0x718
Faulting application start time: 0x01d6edfe2125c782
Faulting application path: C:\Games\PC\XWA\XWingAlliance.exe
Faulting module path: C:\Games\PC\XWA\XWingAlliance.exe
Report Id: 4a3b10a7-8d57-499d-8ad8-32c2f8b7f921
Faulting package full name:
Faulting package-relative application ID:
Event 1000, Application Error
Faulting application name: XWingAlliance.exe, version: 2.0.0.2, time stamp: 0x3765a9b7
Faulting module name: ntdll.dll, version: 10.0.18362.1316, time stamp: 0x1e699fab
Exception code: 0xc0000005
Fault offset: 0x0004f925
Faulting process id: 0xd5c
Faulting application start time: 0x01d6edfdcd216066
Faulting application path: C:\Games\PC\XWA\XWingAlliance.exe
Faulting module path: C:\Windows\SYSTEM32\ntdll.dll
Report Id: fc0e1ab4-e3fa-44f9-acde-15073a363930
Faulting package full name:
Faulting package-relative application ID:
Event 1000, Application Error
Faulting application name: XWingAlliance.exe, version: 2.0.0.2, time stamp: 0x3765a9b7
Faulting module name: XWingAlliance.exe, version: 2.0.0.2, time stamp: 0x3765a9b7
Exception code: 0xc0000005
Fault offset: 0x000d78b0
Faulting process id: 0xbbc
Faulting application start time: 0x01d6edfda0df7fc4
Faulting application path: C:\Games\PC\XWA\XWingAlliance.exe
Faulting module path: C:\Games\PC\XWA\XWingAlliance.exe
Report Id: 53f4b13b-563f-4332-97f0-5994644a347c
Faulting package full name:
Faulting package-relative application ID:
Event 1000, Application Error
Faulting application name: XWingAlliance.exe, version: 2.0.0.2, time stamp: 0x3765a9b7
Faulting module name: XWingAlliance.exe, version: 2.0.0.2, time stamp: 0x3765a9b7
Exception code: 0xc0000005
Fault offset: 0x000d78b0
Faulting process id: 0x235c
Faulting application start time: 0x01d6edfd7a749fb2
Faulting application path: C:\Games\PC\XWA\XWingAlliance.exe
Faulting module path: C:\Games\PC\XWA\XWingAlliance.exe
Report Id: 855dcaf1-ea68-4bbd-81ba-52b30f6bd194
Faulting package full name:
Faulting package-relative application ID:
Event 1000, Application Error
Faulting application name: XWingAlliance.exe, version: 2.0.0.2, time stamp: 0x3765a9b7
Faulting module name: XWingAlliance.exe, version: 2.0.0.2, time stamp: 0x3765a9b7
Exception code: 0xc0000005
Fault offset: 0x000d78b0
Faulting process id: 0x2184
Faulting application start time: 0x01d6edfcf38321c6
Faulting application path: C:\Games\PC\XWA\XWingAlliance.exe
Faulting module path: C:\Games\PC\XWA\XWingAlliance.exe
Report Id: 8ef575cd-bd4c-4a68-9500-678a6b1bf3ce
Faulting package full name:
Faulting package-relative application ID:
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Ace Antilles
Admiral (Moderator)
Posts: 7829
Joined: Sat Jan 22, 2000 12:01 am
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Post by Ace Antilles » Wed Jan 20, 2021 3:41 pm

That is.. weird.
Possible suggestions is to update your .NET Framework to 4.8.
Also you may just need to try a fresh reinstall again. It can often fix things.
Chief XWAU Team annoying nitpicker.
Ace Antilles - The X-Wing Outpost
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the_stag
Rebel Alliance
Posts: 134
Joined: Sun Jun 14, 2020 3:47 pm

Post by the_stag » Wed Jan 20, 2021 7:32 pm

I had that as a thought, but wanted to make sure this wasn't a bigger issue first. If I put the vanilla mission from the backup in the folder, it runs. I may just need a replacement of the mission. But I'll do a reinstall anyways since I may have other issues.

User avatar
the_stag
Rebel Alliance
Posts: 134
Joined: Sun Jun 14, 2020 3:47 pm

Post by the_stag » Mon Feb 08, 2021 12:44 am

Quick update for completion purposes: I reinstalled XWA, XWAU 2020 MP and the 1.1 update and it's all working fine now. I would've verified this sooner but my joystick decided to die on me. I just got a replacement yesterday. Happy times have ensued.

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