HUD warhead indicator bug

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HUD warhead indicator bug

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iteachvader
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Post by iteachvader » Wed Apr 16, 2014 2:37 am

Just a small bug, but I thought I'd make mention of it.

The missile indicator turns green to indicate where the warhead will be launched from. I've noticed that
on several ships, they were accidentally flipped (the missile fires from the side that was red instead of the correct side.)
It affects all fighters except the Y-wing, Cloakshape, Firespray, Preybird, Razor, Skipray, Supa, Z-95 and YT-2000.

I didn't include ships such as the B-wing and Pursuer, since their indicators don't apply.

Was this a bug in vanilla XWA? I honestly never paid attention.
The ability to create 3D models is insignificant next to the power of the Force.

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iteachvader
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Post by iteachvader » Fri Apr 18, 2014 3:46 pm

Almost forgot to mention that warheads launched from the R-41 are also glitched. They fire from the center of the craft rather than the missile launchers on the nose of the craft.
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Darksaber
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Post by Darksaber » Sat Apr 19, 2014 10:32 am

Fixed all individual Craft Installers, downloadable from X-Wing Alliance Upgrade (Here) and Darksaber's X-Wing Station
Fixed the XWAUCPv1.0
Fixed the DSUCPv2.1

I've checked all the fighters and flyable craft
All craft should now fire missiles from the correct green side as indicated on screen
Fixed R-41 Starchaser Missile hardpoints oops!!

Thanks for the bug report

Please download again, install and enjoy!

ALL Craft installers and Craft Packs are up to date as of 19th April 2014

***ATTENTION AlLL*** If you download an installer from any website apart from HERE and Darksaber's X-Wing Station it may not be up to date.
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Griffin
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Post by Griffin » Mon Apr 21, 2014 5:10 am

Amazing work, fast response, thank you DS!

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iteachvader
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Post by iteachvader » Mon Apr 21, 2014 1:15 pm

And somehow, the Toscan Fighter's lasers got switched from red to green again.. :?
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Darksaber
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Post by Darksaber » Mon Apr 21, 2014 1:54 pm

The author of the upgraded Toscan Fighter, General_Trageton decided to change the upgraded Toscans laser's from Red to Green!

It wasn't a mistake, so please stop bitching, I've spent more time than it was worth changing the orientation of the missiles for you, I'm not going to start sodding about changing laser colours!
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
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iteachvader
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Post by iteachvader » Mon Apr 21, 2014 3:06 pm

My goodness, sorry. :/
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Rookie_One1
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Post by Rookie_One1 » Mon Apr 21, 2014 11:15 pm

anyway they were green in the stock game AFAIR
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iteachvader
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Post by iteachvader » Mon Apr 21, 2014 11:31 pm

Actually, no. They weren't.
I suggest you try a fresh install of XWA to see for yourself.
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Darksaber
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Post by Darksaber » Tue Apr 22, 2014 12:26 am

Oh and by the way, your welcome, don't mention it!!
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
- John Lydgate

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iteachvader
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Post by iteachvader » Tue Apr 22, 2014 2:10 am

Thank you.
Apologies if I seemed bothersome. It wasn't intentional.
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iteachvader
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Post by iteachvader » Sun May 18, 2014 10:18 pm

Is there any way for me to be able to change the laser color back MYSELF?
The ability to create 3D models is insignificant next to the power of the Force.

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