Concerning B0M9

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Concerning B0M9

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Rookie_One1
Rebel Alliance
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Post by Rookie_One1 » Mon May 11, 2015 6:18 am

Small fix that should be done manually (did it with allied, but it would be good to incorporate it)

the mission use TIE Fighters with heavy rockets in the last part (12-ship squadrons), guess what happens since the T/F do not have hardpoints for for missiles (hints, you see missile spam with lasers from them)
Rookie One, is that you?? - Ru Merleen, Rebel Spy at Imdaar Alpha
Current Holder of the Frying Pan of Death

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Darksaber
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Post by Darksaber » Mon May 11, 2015 4:02 pm

What did you do, just set them to use none?
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Rookie_One1
Rebel Alliance
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Joined: Thu Feb 26, 2004 12:01 am

Post by Rookie_One1 » Mon May 11, 2015 4:30 pm

Just removed the heavy rockets from their loads.

I can give you the mission file if you want (do note that I made small additionals adjustement to it, to enable some messages that were dummied out. Nothing to affect gameplay)
Rookie One, is that you?? - Ru Merleen, Rebel Spy at Imdaar Alpha
Current Holder of the Frying Pan of Death

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