XWAUCPv1.2 GOG widescreen cockpit strecthed?

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XWAUCPv1.2 GOG widescreen cockpit strecthed?

a1adin
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Post by a1adin » Wed May 13, 2015 7:49 am

Hi Guys,

I have just recently installed XWA GOG version.
And thanks a lot for making XWAUCPv1.2.exe compatible with GOG,
I really appreciate everything that you have done to make this game better..

However, I find the cockpit with XWAUCPv1.2.exe,
then use xwahacker-gui-0.25-win to make it 1980x1080,
is stretched.
xwa 1920 1080.jpg
Did I do something wrong?
Or this is a bug?
Please advise
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a1adin
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Post by a1adin » Thu May 14, 2015 6:25 am

I add another screenshot.
This is before I install XWAUCPv1.2.

you can see the cockpit here is correct (not stretched)
xwa before 1.2.jpg
Also, I find another bug:
after I uninstall XWAUCPv1.2, then try to start the game,
I always get "game has stopped" error.
So I have reinstall everything from the beginning.
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Rookie_One1
Rebel Alliance
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Post by Rookie_One1 » Thu May 14, 2015 5:49 pm

It's me or it doesn't really look that stretched, it just look like it's closer to the windows (which is zoomed, not stretching) ?

Anyway, change all resolution to be the same, GOG actually force one choice to be the used resolution (don't remember which one thought)
Rookie One, is that you?? - Ru Merleen, Rebel Spy at Imdaar Alpha
Current Holder of the Frying Pan of Death

a1adin
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Post by a1adin » Fri May 15, 2015 5:01 am

It is zoomed and stretched.

GOG locks the resolution to 800x600.
but you can easily change it with xwahacker-gui-0.25.

the zoomed view can be adjusted by changing the fov,
but after applying XWAUCPv1.2.exe, it does not work.

after further observation, it seems only the cockpit which is zoomed and stretched,
the hud and all the objects outside the aircraft seem ok.

all of this does not happens before XWAUCPv1.2.exe,
so I think this is a bug.

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Will T
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Post by Will T » Sun May 17, 2015 6:39 pm

You're comparing two different things here. XWAU includes new cockpits for all flyable ships. The first image you posted is of the XWAU designed cockpit, the second image is of the stock TG cockpit. They are different 3D models, and different textures.

There is no stretching going on here, that is just what the new cockpit looks like.
Formerly known as The 95 Headhunter

a1adin
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Post by a1adin » Mon May 18, 2015 4:28 pm

let's compare 4:3 resolution to 16:9 side by side

before applying XWAUCPv1.2.exe

4:3
800x600
xwa 800 600 before 1.2.jpg
16:9
1920x1080
xwa before 1.2.jpg
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a1adin
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Post by a1adin » Mon May 18, 2015 4:40 pm

after applying XWAUCPv1.2.exe

4:3
800x600
xwa 800 600.jpg

16:9
1920x1080
xwa 1920 1080.jpg
it seems you are correct, there are no stretching.
but the FOV is not adjustable now.

do you know why?
is there a way to make the FOV bigger?
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Rookie_One1
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Post by Rookie_One1 » Mon May 18, 2015 5:25 pm

you can adjust the FOV with the latest version of XWAHACKER
Rookie One, is that you?? - Ru Merleen, Rebel Spy at Imdaar Alpha
Current Holder of the Frying Pan of Death

NarakuITA
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Post by NarakuITA » Sun May 24, 2015 9:35 am

Sorry, but the GOG version, you can use the online? To play with friends?

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Rookie_One1
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Post by Rookie_One1 » Sun May 24, 2015 8:48 pm

NarakuITA wrote:Sorry, but the GOG version, you can use the online? To play with friends?
Talk about derailing a topic.......

Yes, if you can find a client for the game...and if you use mods, everyone must use the same set of mods
Rookie One, is that you?? - Ru Merleen, Rebel Spy at Imdaar Alpha
Current Holder of the Frying Pan of Death

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