Direct3D 11 via DDraw.dll

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Re: Direct3D 11 via DDraw.dll

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Galactic Empire
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Post by ual002 » Thu Jul 25, 2019 11:19 am

I suspected as such, and to really stress test I had a huge mission, with a very populated hangar. Eventually, it just stopped crashing. And at that stage I was only adding stuff to the mission. I'm not sure what it was in the end.
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Lieutenant JG
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Post by Bman » Thu Jul 25, 2019 10:53 pm

It shouldn't crash. I have a boat load of Tie's, other craft, and some misc objects in Dreadnaught hangar et al, and they run fine. Sometimes a little choppy, but moving droids might have some effect. You might want to check a few of your hook .cfg files and increase values.
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