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Re: Engine sounds and weapon sounds

Posted: Tue Jul 03, 2018 8:30 am
by JeremyaFr
FlyByTI.wav 115 4000
115 represents the volume.
4000 represents the distance. It's an hex value in lowercase (0-9, a-f).

Re: Engine sounds and weapon sounds

Posted: Sat Nov 30, 2019 3:55 pm
by JeremyaFr
UPDATE

Hello,
I've updated the engine sound hook.

I've added a setting to set which wash sound is played (either EngineWash.wav or EngineWashSD.wav) on a per-craft basis.

To define which sound is played, create a file named "FlightModels\[Model]Sound.txt" or create a section named "[Sound]" in "FlightModels\[Model].ini".

Add a line with "EngineSoundWash = value". The value is between 1 and 2:
- 1 means EngineWash
- 2 means EngineWashSD

Re: Engine sounds and weapon sounds

Posted: Sat Nov 30, 2019 5:53 pm
by Bman
Great thanks!