Mission Data Output Hook Request

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Mission Data Output Hook Request

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ual002
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Galactic Empire
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Post by ual002 » Wed Apr 03, 2019 4:26 am

I'm not even sure if you know where in the code this is, but is there some way to have a hook for a mission file played thru the combat sim to actually deposit mission data into the family or campaign section instead of the combat sim section in your quarters. Additionally, would it still affect the hanging uniform rank and not the helmet rank? My idea for a separate room for multiplayer ops that functions like the sim but records the data to your campaign progress might be far too complicated, but at the very least I could specify via hook whether or not the mission is a sim training setup or live fire based on where the data is collected.

My other idea was to have the medals that are defined in Frontres\Medals\medals.txt for specific mission completion also awarded via points just like the Kalidore Cresent. I could maybe specify via ini what scores are required for each medal. That way if I'm playing "live fire" missions in multiplayer they contribute to my campaign score, which affects uniform rank and potential medals.

Thoughts?
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ual002
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Post by ual002 » Thu Apr 04, 2019 1:50 pm

In fact, the more I was thinking about it, if we find the ability to extract that data at all, it might be interesting to generate a mission report that has cool stats, like how many friendly and enemy craft were destroyed in the mission, or how many kills each flight group or even pilot got. How many missiles were fired, etc.
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Phoenix Leader
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Post by Phoenix Leader » Thu Apr 04, 2019 3:49 pm

You suggest adding Rogue Squadron-like stats to X-Wing Alliance.
Accuracy is surely the main stat I would be curious to see.

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ual002
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Post by ual002 » Thu Apr 04, 2019 5:02 pm

I think you can get total accuracy reading pilot files thru some of the pilot editors we have now, but a per mission accuracy report would be awesome too.
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