Setting pilot voices in the mission.ini

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Setting pilot voices in the mission.ini

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ual002
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Posts: 983
Joined: Wed Sep 24, 2008 2:23 am

Post by ual002 » Tue Feb 09, 2021 2:00 pm

I am having strange results by setting the FGs to have specific voices.

I can get them all to be IP3 by doing this...

[mission_tie]
fg, 0, pilotvoice, IP3
fg, 1, pilotvoice, IP3
fg, 2, pilotvoice, IP3
fg, 3, pilotvoice, IP3

but the moment I change it to this, it starts to randomize again

[mission_tie]
fg, 0, pilotvoice, IP3
fg, 1, pilotvoice, IP1
fg, 2, pilotvoice, IP2
fg, 3, pilotvoice, IP4

Even setting the following does not seem to work.

[mission_tie]
fg, 0, pilotvoice, IP3

Given that I know it does sort of work, im thinking there might be something wrong with my syntax or something wonky in the code.
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Ace Antilles
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Post by Ace Antilles » Fri Apr 30, 2021 8:31 pm

Have you tried again with the latest wingmen Hook updated this week?
Chief XWAU Team annoying nitpicker.
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