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Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 2:58 pm
by darklord
Awesome job guys!

I just installed the pack on a fresh GoG install, but I'm getting a couple weird issues.

The worst issue is that the star fields do not show up properly in campaign. (Granted I only am in E1M1) I see boxes of stars on the top and bottom. Am I the only one who got this?

We have these wonderful dynamic cockpits that are easy to read. Why is it that the hud is defaulting on with no way to turn it off in game? I would think the old way of disabling the hud when a dynamic cockpit is available should be the default behavior. I have to exit, go to active cockpit .cfg, and turn them off. If I were to make a change in Babu Frik, my change in the cfg files revert (not ideal).

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 3:05 pm
by Ace Antilles
darklord wrote:
Sat Nov 28, 2020 2:58 pm
We have these wonderful dynamic cockpits that are easy to read. Why is it that the hud is defaulting on with no way to turn it off in game? I would think the old way of disabling the hud when a dynamic cockpit is available should be the default behavior. I have to exit, go to active cockpit .cfg, and turn them off. If I were to make a change in Babu Frik, my change in the cfg files revert (not ideal).
Press D and it will turn the Cockpit on or off.
I added that to the changelog

It's actually listed on Babu Frik under HUD Options

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 3:13 pm
by JeremyaFr
Avarice1987 wrote:
Sat Nov 28, 2020 1:42 pm
Same Problem, you can see systemsettings for Joystick and Hook settings/Ingame settings
https://www.youtube.com/watch?v=-sZDHfB ... e=youtu.be
Hello,
Does it make a difference if you disable the Rudder in the in-game config menu?

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 3:27 pm
by darklord
Ace Antilles wrote:
Sat Nov 28, 2020 3:05 pm

Press D and it will turn the Cockpit on or off.
I added that to the changelog

It's actually listed on Babu Frik under HUD Options
Doh... Golly don't know how I missed that... Sorry!
Somehow I didn't scroll to the bottom in Babu Frik....

Also I reinstalled everything and now the starfields are working, not sure how I broke it....

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 3:56 pm
by Lawnie
Just here to confirm that the spinning cockpit issue is a thing. I'm using a freshly installed version of Alliance with the latest Mega Patch. I'm not loading from Steam. I've tried disabling the cockpit inertia and disabling the rudder in-game. Neither has had any effect.

Update: removing the joystick hook (Hook_Joystick_Ff.dll) does not solve the issue.

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 4:04 pm
by JeremyaFr
You can try to disable the Hook_CockpitLook.dll hook.

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 4:07 pm
by Ace Antilles
Lawnie wrote:
Sat Nov 28, 2020 3:56 pm
Just here to confirm that the spinning cockpit issue is a thing. I'm using a freshly installed version of Alliance with the latest Mega Patch. I'm not loading from Steam. I've tried disabling the cockpit inertia and disabling the rudder in-game. Neither has had any effect.

Update: removing the joystick hook (Hook_Joystick_Ff.dll) does not solve the issue.
I don't get that issue but here's something that you can try.
Backup the existing one and replace with this older Hook_CockpitLook

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 4:08 pm
by Lawnie
Ace Antilles wrote:
Sat Nov 28, 2020 4:07 pm
Lawnie wrote:
Sat Nov 28, 2020 3:56 pm
Just here to confirm that the spinning cockpit issue is a thing. I'm using a freshly installed version of Alliance with the latest Mega Patch. I'm not loading from Steam. I've tried disabling the cockpit inertia and disabling the rudder in-game. Neither has had any effect.

Update: removing the joystick hook (Hook_Joystick_Ff.dll) does not solve the issue.
I don't get that issue but here's something that you can try.
Backup the existing one and replace with this older Hook_CockpitLook
Hey Ace, I was able to fix this using the joystick configurator. The temporary workaround is to disable all joystick mapping for looking around the cockpit.

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 4:31 pm
by Trevor
Lawnie wrote:
Sat Nov 28, 2020 4:08 pm
Ace Antilles wrote:
Sat Nov 28, 2020 4:07 pm
Lawnie wrote:
Sat Nov 28, 2020 3:56 pm
Just here to confirm that the spinning cockpit issue is a thing. I'm using a freshly installed version of Alliance with the latest Mega Patch. I'm not loading from Steam. I've tried disabling the cockpit inertia and disabling the rudder in-game. Neither has had any effect.

Update: removing the joystick hook (Hook_Joystick_Ff.dll) does not solve the issue.
I don't get that issue but here's something that you can try.
Backup the existing one and replace with this older Hook_CockpitLook
Hey Ace, I was able to fix this using the joystick configurator. The temporary workaround is to disable all joystick mapping for looking around the cockpit.
This was another bug reported during testing - specifically
Head roll as described previously... round and round and round...…………… Im dizzy
[SOLVED]
setting

Code: Select all

; None No function
joybutton_0_pov1 = 0
fixes it because I have no POV hat. Not sure why the hook is forcing a positive reading on POV hat?[/color]
Trev

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 4:51 pm
by Ace Antilles
Please run the game from Alliance.exe. Not Steam or other shortcuts.
For some reason the game shortcut isn't being generated as it was in previous tests. You can then make an shortcut on the desktop for it. We're going to get that fixed asap.

This is an example of where I mean
"C:\Program Files (x86)\Steam\steamapps\common\Star Wars X-Wing Alliance\Alliance.exe"

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 5:16 pm
by capitanguinea
can you try to state the requirements for this patch? In the coming year I am going to assemble a new gaming pc. It would be dedicated mainly to this game but really, the last one I built was more than 15 years ago.

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 5:18 pm
by Ace Antilles
capitanguinea wrote:
Sat Nov 28, 2020 5:16 pm
can you try to state the requirements for this patch? In the coming year I am going to assemble a new gaming pc. It would be dedicated mainly to this game but really, the last one I built was more than 15 years ago.
If you can play Squadrons or any current modern game you can play this.
The game is old so even with the best system in the world we can't make use of the newest gfx improvements.

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 5:33 pm
by sark716
Thanks everyone. This is brilliant. Sorted the head spinning thing by select "No function" for POV in the joystick configuration menu. Only another couple of things I found. Firstly. In the Proving Ground. The option to select the Millennium Falcon has disappeared. Also will there be Dynamic Cockpits for the Falcon and the Otana ?

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 5:38 pm
by capitanguinea
Ace Antilles wrote:
Sat Nov 28, 2020 5:18 pm
capitanguinea wrote:
Sat Nov 28, 2020 5:16 pm
can you try to state the requirements for this patch? In the coming year I am going to assemble a new gaming pc. It would be dedicated mainly to this game but really, the last one I built was more than 15 years ago.
If you can play Squadrons or any current modern game you can play this.
The game is old so even with the best system in the world we can't make use of the newest gfx improvements.
ok I use this as a guideline. If there should be some problem, can I call for assistance here?
by the way: thanks guys! For all the hard work you did. I think that XWAUP is a very unique and special case in the world - nothing survived so long on the passion of the players only. The Force is surely with you.

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 6:01 pm
by JeremyaFr
JOYSTICK HOOK ISSUE

For the joytick issue, you can try that:

EDIT: link removed

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 9:29 pm
by PaladinCL
Hi guys! What is the most recommended version to play this new update? GOG or Steam?

Thanks

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sat Nov 28, 2020 10:20 pm
by Vince T
Whichever you prefer. The patch has been created to work with all of those.

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sun Nov 29, 2020 1:51 am
by Trevor
JeremyaFr wrote:
Sat Nov 28, 2020 6:01 pm
JOYSTICK HOOK ISSUE

For the joytick issue, you can try that:
Thanks, that stops the head roll.

Can I ask another suggestion, I have an old stick and need plenty of deadzone, yet even "disable small movement" results in a very sensitive stick...
Just to visually show here is a pic from dxtweek showing how bad the stick is (though before when I calibrated it, it was fine, but now its as though XWA is ignoring the calibration)
DodgyStickCallibration.png
So, if the hook is ignoring the calibration, can we alter stick parameters within the hook?

Trev

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sun Nov 29, 2020 2:02 am
by Ace Antilles
Trevor wrote:
Sun Nov 29, 2020 1:51 am
Thanks, that stops the head roll.
Trev
Glad that works. But please can you repost here please Trev
viewtopic.php?f=33&t=12446

Trying to keep this topic from becoming too off topic and only about current features. Thanks :)

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sun Nov 29, 2020 2:44 am
by Avarice1987
Trevor wrote:
Sun Nov 29, 2020 1:51 am
JeremyaFr wrote:
Sat Nov 28, 2020 6:01 pm
JOYSTICK HOOK ISSUE

For the joytick issue, you can try that:
Thanks, that stops the head roll.

Can I ask another suggestion, I have an old stick and need plenty of deadzone, yet even "disable small movement" results in a very sensitive stick...
Just to visually show here is a pic from dxtweek showing how bad the stick is (though before when I calibrated it, it was fine, but now its as though XWA is ignoring the calibration)
DodgyStickCallibration.png

So, if the hook is ignoring the calibration, can we alter stick parameters within the hook?

Trev

Yes, it stops the head rolling, but it still rolls to the side, it annoys me a little bit, because this is a bug caused by the hook, which in my opinion has not occurred before :(

But that's what the first version is for, to detect overlooked bugs

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sun Nov 29, 2020 3:47 am
by dhollinger3
Is there a tutorial somewhere that explains how to turn off the old XWA HUD when using Dynamic Cockpits? I don't see it in the Babu Frik Configurator options and it used to be part of the Effects installer. Is there a hot-key or config file for these?

EDIT: Found it in the Configurator!

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sun Nov 29, 2020 3:50 am
by Ace Antilles
dhollinger3 wrote:
Sun Nov 29, 2020 3:47 am
Is there a tutorial somewhere that explains how to turn off the old XWA HUD when using Dynamic Cockpits? I don't see it in the Babu Frik Configurator options and it used to be part of the Effects installer. Is there a hot-key or config file for these?
See below.
Ace Antilles wrote:
Sat Nov 28, 2020 3:05 pm
Press D and it will turn the Cockpit on or off.

It's actually listed on Babu Frik under HUD Options

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sun Nov 29, 2020 6:43 am
by Avarice1987
If I disable inverted rudder and enabled rudder then everything works (use the hook updated by jeremy and ace yesterday for the joystick and the cockpit

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sun Nov 29, 2020 9:04 am
by DTM
sark716 wrote:
Sat Nov 28, 2020 5:33 pm
Only another couple of things I found. Firstly. In the Proving Ground. The option to select the Millennium Falcon has disappeared.
The Millenium Flacon has been replaced by the Imperial Starfighters. There is a limited number of crafts that can be used in the Pilot Proving Ground.
You may use a mission editor (ALLIED or YOGEME) to replace the Optional Ships in the Proving Ground mission files (these mission files are stored in the "Melee" folder).
Melee1.JPG
I suggest not applying any other changes to these special Proving Ground missions, as they are coded.
If you have any further questions about mission editing, please post them on the Editing forum. Thanks
sark716 wrote:
Sat Nov 28, 2020 5:33 pm
Also will there be Dynamic Cockpits for the Falcon and the Otana ?
Yes of course. Our work is not done. Be patient ;)

Re: X-Wing Alliance Mega Patch 2020 available NOW!

Posted: Sun Nov 29, 2020 10:36 am
by Fliperr
AWESOME!!!. Congratulations on this great pack in which you have invested so much time.
I've been away for a couple of days and haven't found out about this important release until today.
I'm going to install it to test the improvements and see how this Mega pack that you have prepared goes.

And again, congratulations in advance.

:applaus: :applaus: :applaus: