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Re: [OPTing] XWA OPT Editor

Posted: Fri May 01, 2020 6:16 pm
by Vince T
Yes that seems to work better now! Thank you!

Re: [OPTing] XWA OPT Editor

Posted: Sat May 02, 2020 11:38 pm
by Vince T
Hey jeremy, I'm still struggling with the lightmap function to the point where it's driving me nuts. The function adds illumination to parts of a texture where there should be none. Evenif I use a transparent png with only the lights are present, it adds illumination to half fo the texture.

Here's an example of a texture:
illumination0.jpg
By my understanding, everything that's not illuminated, should be displayed black. However, this is what the function makes of it instead:
Lightmapping.jpg

Re: [OPTing] XWA OPT Editor

Posted: Sun May 03, 2020 8:32 am
by JeremyaFr
Hello,

You can try that:
- convert the texture to 32 bits
- replace the illum map
- convert back the texture to 8 bits

Re: [OPTing] XWA OPT Editor

Posted: Wed May 06, 2020 3:47 pm
by JeremyaFr
UPDATE

Hello,
I've updated XwaOptEditor.

Now you can export a S-Foils animation step in XwaSFoilsEditor.

Re: [OPTing] XWA OPT Editor

Posted: Tue Jun 09, 2020 4:42 pm
by JeremyaFr
UPDATE

Hello,
I've updated XwaOptEditor.

I've added a color picker to select the color of the render control background.

Re: [OPTing] XWA OPT Editor

Posted: Tue Jun 09, 2020 5:49 pm
by Ace Antilles
That's great! Thanks very much Jeremy.
If it's possible to add to the opt explorer in the future even better but no worries :)

Re: [OPTing] XWA OPT Editor

Posted: Tue Jun 09, 2020 7:02 pm
by JeremyaFr
I've already added the background color selector in all the tools of the XwaOptEditor package, including XwaOptExplorer.

Re: [OPTing] XWA OPT Editor

Posted: Tue Jun 09, 2020 7:24 pm
by Ace Antilles
JeremyaFr wrote:
Tue Jun 09, 2020 7:02 pm
I've already added the background color selector in all the tools of the XwaOptEditor package, including XwaOptExplorer.
BRILLIANT! my bad I didn't realise they were together. I'm having a bad day lol
Thank you so much

Re: [OPTing] XWA OPT Editor

Posted: Mon Jul 13, 2020 8:05 pm
by JeremyaFr
UPDATE

Hello,
I've updated XwaHangarMapEditor.

You can now export a hangar scene to an opt or obj file.

Re: [OPTing] XWA OPT Editor

Posted: Sat Aug 01, 2020 3:13 pm
by JeremyaFr
UPDATE

Hello,
I've updated XwaOptEditor.

Now, when a file dialog is shown, the tool remenbers the directory for each type of dialog (open, save, import, export, each file type).
This apply to XwaHangarMapEditor, XwaOptEditor, XwaSFoilsEditor.

Re: [OPTing] XWA OPT Editor

Posted: Sat Aug 01, 2020 7:45 pm
by Trevor
Ah great, I was about to suggest starting in the install directory but this is better.

Trev

Re: [OPTing] XWA OPT Editor

Posted: Sun Aug 09, 2020 9:51 am
by Haakan
Hello.

I'm trying to use the tool to review some older (00's) OPTs but it tends to crash quite frequently. Is there anything that can be done tosolve this I'm on Windows 7 with .net framework 4.7.2 installed

Re: [OPTing] XWA OPT Editor

Posted: Sun Aug 09, 2020 10:29 am
by JeremyaFr
Hello,
Is there an error message when the tool crashes?
Does it happen every time a specific OPT is loaded?
Can you share an OPT file that make the tool to crash?

Re: [OPTing] XWA OPT Editor

Posted: Sun Aug 09, 2020 11:29 am
by Ronin65
Hi JeremyFr,

In Optechv2, originally you could only scale the opt by percentage, but then you added scale by metres to Optech, where as in XWA Opt Editor, you can only scale by Metres,

My question is, it possible to add scale by percentage to XWA Opt Editor please?

Thank you

Re: [OPTing] XWA OPT Editor

Posted: Sun Aug 09, 2020 12:39 pm
by JeremyaFr
UPDATE

Hello,
I've added a scale by percent feature.

Re: [OPTing] XWA OPT Editor

Posted: Sun Aug 09, 2020 1:14 pm
by Haakan
JeremyaFr wrote:
Sun Aug 09, 2020 10:29 am
Hello,
Is there an error message when the tool crashes?
Does it happen every time a specific OPT is loaded?
Can you share an OPT file that make the tool to crash?
Now that I realize, it is happening on both old and new OPTs.

I.e. I can't open XWAUP's X-W (I got 6.0) or some of DSUCP 2.6 OPTs. It just hangs.

How do I do to share the other OPTs where it crashes?

Re: [OPTing] XWA OPT Editor

Posted: Sun Aug 09, 2020 1:15 pm
by Ronin65
Thank you so much JeremyaFr :)

Re: [OPTing] XWA OPT Editor

Posted: Sun Aug 09, 2020 1:38 pm
by Ace Antilles
Haakan wrote:
Sun Aug 09, 2020 1:14 pm
JeremyaFr wrote:
Sun Aug 09, 2020 10:29 am
Hello,
Is there an error message when the tool crashes?
Does it happen every time a specific OPT is loaded?
Can you share an OPT file that make the tool to crash?
Now that I realize, it is happening on both old and new OPTs.

I.e. I can't open XWAUP's X-W (I got 6.0) or some of DSUCP 2.6 OPTs. It just hangs.

How do I do to share the other OPTs where it crashes?
Install the newest version and try again.
XWA Opt Explorer is good just to view opts. Older XvT type opts it doesn't always like.

To share zip and drag into the full editor reply box here and it should let you attach files

Re: [OPTing] XWA OPT Editor

Posted: Tue Aug 11, 2020 12:43 pm
by JeremyaFr
UPDATE

Hello,
I've updated XwaOptEditor.

I've added a button to remove unused textures.

Re: [OPTing] XWA OPT Editor

Posted: Thu Aug 27, 2020 12:03 pm
by JeremyaFr
UPDATE

Hello,
I've updated XwaOptEditor.

Changes are:
  • export / replace mesh
  • show center axis

Re: [OPTing] XWA OPT Editor

Posted: Wed Sep 02, 2020 12:24 pm
by JeremyaFr
UPDATE

Hello,
I've updated XwaOptEditor.

Now you can move a mesh by absolute position.

Re: [OPTing] XWA OPT Editor

Posted: Wed Sep 23, 2020 2:51 pm
by JeremyaFr
UPDATE

Hello,
I've updated XwaOptEditor.

I've fixed a bug with illum texture import for 8-bpp textures.

Re: [OPTing] XWA OPT Editor

Posted: Wed Oct 21, 2020 2:47 pm
by JeremyaFr
UPDATE

Hello,
I've updated XwaOptEditor.

I've fixed a bug with the mesh selection in the meshes list.