Engine sounds and weapon sounds

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Re: Engine sounds and weapon sounds

Bman
Ensign
Posts: 432
Joined: Mon Apr 05, 2004 11:01 pm

Post by Bman » Sat Jul 08, 2017 6:25 pm

Well done Jeremy.
Is it possible to add more flexibility where default .wav files can be temporarily reassigned by content of new custom.wav files ?
Last edited by Bman on Sun Jul 09, 2017 5:48 pm, edited 1 time in total.

Rookie_One1
Lieutenant Commander
Rebel Alliance
Posts: 1197
Joined: Thu Feb 26, 2004 12:01 am

Post by Rookie_One1 » Sat Jul 08, 2017 7:51 pm

That would be nice if it was possible, would mean it would finally be possible to have the same sound as the cutscene in XWA for emon yellow lasers
Rookie One, is that you?? - Ru Merleen, Rebel Spy at Imdaar Alpha
Current Holder of the Frying Pan of Death

JeremyaFr
Lieutenant JG
XWAU Member
Posts: 624
Joined: Mon Jan 18, 2010 5:52 pm
Contact:

Post by JeremyaFr » Sun Jul 09, 2017 12:20 pm

Bman wrote:Is it possible to add more flexibility where default .wav files can be temporarily reassigned by content of new custom.wav files ?
No

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