Bug: Escort Shuttle....

Want to edit the game, build your own craft and missions? Here you'll find help, tools, guides and people to discuss with.
Post Reply

Bug: Escort Shuttle....

User avatar
rogue518
XWAU Member
Posts: 2856
Joined: Wed Jul 12, 2000 11:01 pm
Contact:

Post by rogue518 » Wed Jul 03, 2019 5:06 pm

We don't use the Escort Shuttle for Missions much.... so this threw me off guard when I saw it 'floating' in the hangar... just an FYI... :?


Sincerely, Rogue518
'Stay in Attack formation!' Darth Vader aka: Anakin Skywalker During the 'Battle Of Yavin'

User avatar
JeremyaFr
XWAU Member
Posts: 3922
Joined: Mon Jan 18, 2010 5:52 pm
Contact:

Post by JeremyaFr » Wed Jul 03, 2019 5:48 pm

In which mission?

User avatar
Darksaber
Vice Admiral
Posts: 10931
Joined: Mon Jan 10, 2000 12:01 am
Contact:

Post by Darksaber » Wed Jul 03, 2019 5:50 pm

Can you tell us a little more info, was it set as player craft, or did you replace the normal shuttle?
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
- John Lydgate

Good Things Come To Those Who Wait....
Darksaber's X-Wing Station

User avatar
JeremyaFr
XWAU Member
Posts: 3922
Joined: Mon Jan 18, 2010 5:52 pm
Contact:

Post by JeremyaFr » Wed Jul 03, 2019 5:59 pm

I think this happens because the EscortShuttle doesn't have a "ClosedSFoilsElevation" in the "Size" section of the "EscortShuttle.ini".

User avatar
Darksaber
Vice Admiral
Posts: 10931
Joined: Mon Jan 10, 2000 12:01 am
Contact:

Post by Darksaber » Wed Jul 03, 2019 6:07 pm

Yep correct Jeremy :)

Rogue518 goto the flight models folder open the EscortShuttle.ini, and replace everything with this

Code: Select all

;EscortShuttle.ini

[Camera]
;Camera X,Y,Z
X = -300
Y = 1000
Z = 150

FamX = -200
FamY = 850
FamZ = 50

[SFoils]
;mesh index, angle, opening speed, closing speed
3, 90, 2, 2
4, 90, 2, 2
6, 90, 2, 2
7, 90, 2, 2
10, 96, 2, 2
11, 96, 2, 2

[Size]
ClosedSFoilsElevation = 140

[Sound]
EngineSoundInterior = 0
EngineSoundFlyBy = 5

WeaponSoundBehavior = Empire

[WeaponColor]
WeaponColor = 0
WeaponColor282 = 0
WeaponColor283 = 0

WeaponImpactColor_3100 = FF0000FF
WeaponImpactColor_3200 = FFFF0000
WeaponImpactColor_3300 = FF00FF00
WeaponImpactColor_3400 = FFFF00FF
WeaponImpactColor_3500 = FFFFFF00

WeaponImpactColor282 = FF00FF00
WeaponImpactColor283 = FF00FF00
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
- John Lydgate

Good Things Come To Those Who Wait....
Darksaber's X-Wing Station

User avatar
rogue518
XWAU Member
Posts: 2856
Joined: Wed Jul 12, 2000 11:01 pm
Contact:

Post by rogue518 » Wed Jul 03, 2019 7:36 pm

Yep, that did the trick..... :D Thanks Darksaber and JeremyaFr !!!! Oh, and JeremyaFr, the answer to your question.. it was a custom mission


Sincerely, Rogue518
'Stay in Attack formation!' Darth Vader aka: Anakin Skywalker During the 'Battle Of Yavin'

Post Reply