small issue with cargo facility 2

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small issue with cargo facility 2

Blazingfirestorm
Cadet 1st Class
Posts: 213
Joined: Sat Dec 09, 2017 9:39 pm

Post by Blazingfirestorm » Wed Jun 17, 2020 3:25 pm

when i was playing battle 5 mission 3 : breaking emon out of prison I notice that when dunari's ship docks with the station his ship is at the top of the model but isn't touching the station the level can still be completed it's just something I thought to point out

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ual002
XWAU Member
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Joined: Wed Sep 24, 2008 2:23 am

Post by ual002 » Wed Jun 17, 2020 3:50 pm

I think many of the opts need a docking node adjustment pass.
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Driftwood
Admiral (Moderator)
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Post by Driftwood » Wed Jun 17, 2020 5:50 pm

I think the docking point is a game limit right now, dock to and from hardpoints don't seem to matter much. I could be wrong but it always seems to dock player craft to center most hitbox at the top by default. Platform 5 has this issue also.

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the_stag
Rebel Alliance
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Joined: Sun Jun 14, 2020 3:47 pm

Post by the_stag » Wed Jun 17, 2020 6:23 pm

I know that Space Colony 2 has something that modifies this (highlighted in the Steal Shuttle Tydirium Mission) where the docking hardpoint is inside the colony rather than on top. I can't think of any other examples off the top of my head, but using that as a starting point it could be reverse engineered to change docking hardpoints on other stations and craft.

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