small issue with cargo facility 2
small issue with cargo facility 2
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- Posts: 213
- Joined: Sat Dec 09, 2017 9:39 pm
when i was playing battle 5 mission 3 : breaking emon out of prison I notice that when dunari's ship docks with the station his ship is at the top of the model but isn't touching the station the level can still be completed it's just something I thought to point out
- ual002
- Posts: 983
- Joined: Wed Sep 24, 2008 2:23 am
I think many of the opts need a docking node adjustment pass.
- Driftwood
- Posts: 2174
- Joined: Wed Oct 22, 2003 11:01 pm
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I think the docking point is a game limit right now, dock to and from hardpoints don't seem to matter much. I could be wrong but it always seems to dock player craft to center most hitbox at the top by default. Platform 5 has this issue also.
- the_stag
- Posts: 134
- Joined: Sun Jun 14, 2020 3:47 pm
I know that Space Colony 2 has something that modifies this (highlighted in the Steal Shuttle Tydirium Mission) where the docking hardpoint is inside the colony rather than on top. I can't think of any other examples off the top of my head, but using that as a starting point it could be reverse engineered to change docking hardpoints on other stations and craft.