Texturing

Want to edit the game, build your own craft and missions? Here you'll find help, tools, guides and people to discuss with.
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Texturing

Shark
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Post by Shark » Sat Mar 17, 2001 9:14 pm

Ok, i've decided to try texturing. I am downloading Fireworks right now, just to make the tutorial easier (very nice btw Decoy) for me to understand. How would I go about getting a model? Anyone got a spare for me to practice on? I have Rhino3d too.

Ypoknons
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Post by Ypoknons » Sat Mar 17, 2001 10:54 pm

You can get a model from extracting the dxf from an OPT. Use Ace_dxF or OPTech to do so. <P>------------------<BR>Webmaster of <A HREF="http://www.optreview.iwarp.com" TARGET=_blank>OPT Review.com</A> . Also staff member here.<P>
Webmaster of <A HREF="http://www.optreview.iwarp.com" TARGET=_blank>OPT Review.com</A> . Also staff member here.

Shark
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Posts: 285
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Post by Shark » Sun Mar 18, 2001 3:16 am

Great, I got ACE_DXF and it looks like i can start practicing. Thank you very much!

Ypoknons
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Post by Ypoknons » Sun Mar 18, 2001 6:15 am

No problem.
Webmaster of <A HREF="http://www.optreview.iwarp.com" TARGET=_blank>OPT Review.com</A> . Also staff member here.

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