PA Expansion Hook

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PA Expansion Hook

Justagai
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Post by Justagai » Wed Jun 26, 2019 4:14 am

Hello folks,

This hook will allow one to expand the number of public announcements in the concourse.

v1.2

- Better detection of Wav files

Download and source link here: xwa_hook_pa_expansion.zip
Last edited by Justagai on Thu Jun 27, 2019 2:29 am, edited 1 time in total.

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ual002
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Post by ual002 » Wed Jun 26, 2019 4:37 am

Here is a link to my Imperial PA re-voice/re-master thread. It includes several additional Imperial announcements that utilize this hook.
Imperial Install PA System Wave edits

Here is a direct DL:
Imperial Install Concourse Wave edits.7z
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Darksaber
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Post by Darksaber » Wed Jun 26, 2019 6:24 am

@Justagai

Quick Q. What if you have the Extra PA's set to say 10 in the cfg file, but those wave files don't exist in the Wave/Frontend folder, will this be ignored??

I only ask as if I add ual002's new PA waves to the DSUCP, they will only be installed if the Imperial Concourse is installed, but the Hook_PA_Expansion.dll and Hook_PA_Expansion.cfg will be installed regardless of what Concourse is installed.

Thanks
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
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ual002
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Post by ual002 » Wed Jun 26, 2019 7:16 am

I follow what you are saying, Justagai will have to confirm.

If however it causes issues. I can also record some rebel friendly equivalents for those 10 expansion PAs. This way if playing with this stuff fancies anyone, they have 10 expansion examples for both rebel and Imperial.
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Trevor
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Post by Trevor » Wed Jun 26, 2019 5:37 pm

Awww, make some rebel ones too... :P

Can the concourse be made to go to red-alert for "defend the liberty"?
Maybe have "General Quarters, General Quarters. All hands man your battle stations. The route of travel is forward and up to starboard, down and aft to port. Set material condition 'Zebra' throughout the ship. Reason for General Quarters: Inbound hostiles - KLAXON"

Trev
Last edited by Trevor on Wed Jun 26, 2019 6:45 pm, edited 1 time in total.

Justagai
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Post by Justagai » Wed Jun 26, 2019 6:20 pm

Darksaber wrote:
Wed Jun 26, 2019 6:24 am
@Justagai

Quick Q. What if you have the Extra PA's set to say 10 in the cfg file, but those wave files don't exist in the Wave/Frontend folder, will this be ignored??

I only ask as if I add ual002's new PA waves to the DSUCP, they will only be installed if the Imperial Concourse is installed, but the Hook_PA_Expansion.dll and Hook_PA_Expansion.cfg will be installed regardless of what Concourse is installed.

Thanks
If its one of the extra PAs then the announcement would attempt to play but nothing would play. The game would not crash or anything like that.

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Darksaber
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Post by Darksaber » Wed Jun 26, 2019 6:25 pm

Ok thanks :)
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JeremyaFr
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Post by JeremyaFr » Wed Jun 26, 2019 6:38 pm

Hello,
Instead of requiring a config file value, you can count the wav files in "\WAVE\FRONTEND\" starting with "T01PA".

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ual002
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Post by ual002 » Wed Jun 26, 2019 7:12 pm

Here's 10 rebel expansion files so someone at least has a template.
https://www.dropbox.com/s/219zryf9hjtt7 ... on.7z?dl=0

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Darksaber
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Post by Darksaber » Wed Jun 26, 2019 7:27 pm

JeremyaFr wrote:
Wed Jun 26, 2019 6:38 pm
Hello,
Instead of requiring a config file value, you can count the wav files in "\WAVE\FRONTEND\" starting with "T01PA".
This would probably be a better use of the hook, instead of having to create more wave files
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
- John Lydgate

Good Things Come To Those Who Wait....
Darksaber's X-Wing Station

Justagai
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Post by Justagai » Wed Jun 26, 2019 8:08 pm

Hey Jeremy, I've added the code to count the number of PA wavs but it doesn't seem to be getting any. What am I doing wrong?

Here is the code:

Code: Select all

int GetNumOfExtraPA()
{
	int PACount = 0;

	for (const auto& file : std::experimental::filesystem::directory_iterator(".\Wave\Frontend"))
	{
		if (file.path().extension().string() != ".wav")
		{
			continue;
		}

		const auto& filename = file.path().filename().string();

		if (filename.find("T01PA") != 0 && filename.find("t01pa") != 0)
		{
			continue;
		}

		++PACount;
	}

	return PACount - 37;
}

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JeremyaFr
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Post by JeremyaFr » Wed Jun 26, 2019 8:25 pm

Replace ".\Wave\Frontend" with ".\\Wave\\Frontend".

Justagai
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Post by Justagai » Wed Jun 26, 2019 8:33 pm

Ah thanks. I can't believe I overlooked that.

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JeremyaFr
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Post by JeremyaFr » Wed Jun 26, 2019 8:35 pm

Also, try to make a case-insensitive comparison for ".wav".

Justagai
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Post by Justagai » Wed Jun 26, 2019 8:44 pm

Ok, so something like this:

Code: Select all

if (file.path().extension().string() != ".wav" && file.path().extension().string() != ".WAV")
		{
			continue;
		}

Justagai
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Post by Justagai » Wed Jun 26, 2019 9:15 pm

Updated to 1.1, no longer needs the config and there is no limit on the amount of expanded PAs.

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Trevor
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Post by Trevor » Wed Jun 26, 2019 9:34 pm

Justagai, why not do

Code: Select all

if (toupper(file.path().extension().string()( != ".WAV")
		{
			continue;
		}
		
Trev

Justagai
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Post by Justagai » Wed Jun 26, 2019 9:50 pm

That works. I'll put it in for the next version.

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Darksaber
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Post by Darksaber » Wed Jun 26, 2019 9:53 pm

Does it work for lower case files though?
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
- John Lydgate

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Trevor
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Post by Trevor » Wed Jun 26, 2019 10:30 pm

it should do since you take the string and make it upper case before comparing.
in = ".wav", ToUpperCase = .WAV, compare ".WAV" == ".WAV" = true

so, ".wav" = ".WAV" = ".WaV" = ".wAv" … etc

Trev

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Darksaber
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Post by Darksaber » Wed Jun 26, 2019 10:40 pm

You da man, makes sense :)
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
- John Lydgate

Good Things Come To Those Who Wait....
Darksaber's X-Wing Station

Justagai
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Post by Justagai » Thu Jun 27, 2019 2:29 am

Updated to 1.2 with better detection of Wav files.

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keiranhalcyon7
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Post by keiranhalcyon7 » Thu Jun 27, 2019 5:24 am

Trevor wrote:
Wed Jun 26, 2019 5:37 pm
Awww, make some rebel ones too... :P

Can the concourse be made to go to red-alert for "defend the liberty"?
Maybe have "General Quarters, General Quarters. All hands man your battle stations. The route of travel is forward and up to starboard, down and aft to port. Set material condition 'Zebra' throughout the ship. Reason for General Quarters: Inbound hostiles - KLAXON"

Trev
Close all shops in the mall. Cancel the three ring circus. Secure all animals in the zoo.

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