I'm having a crash with exception code 0xc0000005, offset 0x000d332d, despite having the Hook_Res1200.dll - whilst playing at 1920x1200 resolution.
It seems that when selecting 1920x1080 instead, the crash isn't occurring anymore (or I was lucky).
Game has DSUCP 2.6, last hooks from Jeremy (using XwaHooksSetup), and also ddraw.dll and dynamic cockpit from blue_max (but it already crashed with Jeremy's ddraw.dll).
To get 1920x1200, I patched Xwingalliance.exe with xwahacker-3.2, parameters were 1920 1200 1.49 86.30.
Did I make a mistake with my patching? Or is there still a bug with the 1200 vertical resolution?
My crash occurs in skirmish, with some capital ships (enemy VSD or ISD for example). Seems to happen when the ISD is being attacked by the fighters (it seems OK as long as it's dogfighting). Other settings would probably also be able to trigger the crash, I haven't tested this extensively...
Crash with exception code 0xc0000005, offset 0x000d332d
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- Posts: 52
- Joined: Sun Aug 25, 2019 10:02 pm
It seems I was lucky it initially did not crash at 1920x1080. Played some other skirmishes, and it crashed even at 1920x1080.
However, when deactivating the Hook_Res1200.dll, it seems this crash doesn't occur anymore at 1920x1080. So maybe that was the culprit?
However, when deactivating the Hook_Res1200.dll, it seems this crash doesn't occur anymore at 1920x1080. So maybe that was the culprit?
- guru_redeye
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- Joined: Wed Oct 06, 2004 11:01 pm
Experiencing exactly the same crash on DSUCP 2.6, with the same exception code at the same code address when attacking an ISD/VSDII with an a-wing in a skirmish.Turgidson wrote: ↑Fri Sep 27, 2019 12:33 amI'm having a crash with exception code 0xc0000005, offset 0x000d332d, despite having the Hook_Res1200.dll - whilst playing at 1920x1200 resolution.
It seems that when selecting 1920x1080 instead, the crash isn't occurring anymore (or I was lucky).
Game has DSUCP 2.6, last hooks from Jeremy (using XwaHooksSetup), and also ddraw.dll and dynamic cockpit from blue_max (but it already crashed with Jeremy's ddraw.dll).
To get 1920x1200, I patched Xwingalliance.exe with xwahacker-3.2, parameters were 1920 1200 1.49 86.30.
Did I make a mistake with my patching? Or is there still a bug with the 1200 vertical resolution?
My crash occurs in skirmish, with some capital ships (enemy VSD or ISD for example). Seems to happen when the ISD is being attacked by the fighters (it seems OK as long as it's dogfighting). Other settings would probably also be able to trigger the crash, I haven't tested this extensively...
Been experiencing this crash from XWAUCP v1.6, since april (2019).
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- Joined: Sun Aug 25, 2019 10:02 pm
In my case, removing Hook_Res1200.dll solved the issue (or maybe I've been lucky?).
- guru_redeye
- Posts: 62
- Joined: Wed Oct 06, 2004 11:01 pm
WoW! CONFIRMED!
Since I don't use any screen resolution mod/hack - I run XWA on a 4:3 monitor in full screen windowed mode - I was sure it had nothing to do with any resolution hook and stuff but then I read the description of Hook_Res1200.dll and removed it to give it a try.
It seems there are no crashes since I've done that! Thanx for sharing your experience @Turgidson
Since I don't use any screen resolution mod/hack - I run XWA on a 4:3 monitor in full screen windowed mode - I was sure it had nothing to do with any resolution hook and stuff but then I read the description of Hook_Res1200.dll and removed it to give it a try.
It seems there are no crashes since I've done that! Thanx for sharing your experience @Turgidson
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- Joined: Mon Dec 08, 2014 10:59 pm
I actually did get a crash a few days ago with that same offset. This was with version 1.0.0.1.