Sky Collection 2020 and REBCP Soundtrack
Sky Collection 2020 and REBCP Soundtrack
- DTM
- Posts: 2120
- Joined: Tue Apr 22, 2003 11:01 pm
- Contact:
Waiting for the new version of the REBCP, it is possible to download some parts of the future Pack from the MTD Industries website.
SKY COLLECTION 2020
The new skies are created using UV-Mapping. In this way the 360° skies are faithfully reproduced. This release is dedicated exclusively to advanced users. Please, reade the readme file! For now, only the first two parts of the collection are available. The third part will be ready soon.
Part1
Part2
Part3
REBCP MUSIC PACK
Clips of the Star Wars Rebels music converted as IMC files, as soundtrack for the XWA game. See the readme file and the Info section for further informations.
All files are aviable at MTD Industries site
Have fun!
SKY COLLECTION 2020
The new skies are created using UV-Mapping. In this way the 360° skies are faithfully reproduced. This release is dedicated exclusively to advanced users. Please, reade the readme file! For now, only the first two parts of the collection are available. The third part will be ready soon.
Part1
Part2
Part3
REBCP MUSIC PACK
Clips of the Star Wars Rebels music converted as IMC files, as soundtrack for the XWA game. See the readme file and the Info section for further informations.
All files are aviable at MTD Industries site
Have fun!
- Jaeven
- Posts: 578
- Joined: Mon Mar 30, 2015 3:18 am
Listened to some of the music, like the choices you made. Makes me feel all nostalgic for Rebels.
The skies look gorgeous. Really outdone yourself.
The skies look gorgeous. Really outdone yourself.
- blue_max
- Posts: 2296
- Joined: Wed Mar 20, 2019 5:12 am
This is beautiful DTM. Have you settled on a naming convention for the skydome OPTs?
- DTM
- Posts: 2120
- Joined: Tue Apr 22, 2003 11:01 pm
- Contact:
Yes. All OPTs have the word "Skydome_" inside the name.
- Trevor
- Posts: 541
- Joined: Thu Dec 04, 2014 7:11 pm
What are you thinking blue? Auto-import at random in skirmish or on special unused mission flag to avoid opt-slot allocation and setup?
Trev
P.S. DTM, what made you settle on a 25k sphere opt instead of using the fixed skydome used for BG? (or at least, the super backdrops seem to be a sphere (fov at 110 reveals these things hahaha))
Trev
P.S. DTM, what made you settle on a 25k sphere opt instead of using the fixed skydome used for BG? (or at least, the super backdrops seem to be a sphere (fov at 110 reveals these things hahaha))
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
- John Lydgate
Good Things Come To Those Who Wait....
Darksaber's X-Wing Station
- John Lydgate
Good Things Come To Those Who Wait....
Darksaber's X-Wing Station
- Driftwood
- Posts: 2174
- Joined: Wed Oct 22, 2003 11:01 pm
- Contact:
Trevor wrote: ↑Tue Jan 07, 2020 12:52 amWhat are you thinking blue? Auto-import at random in skirmish or on special unused mission flag to avoid opt-slot allocation and setup?
Trev
P.S. DTM, what made you settle on a 25k sphere opt instead of using the fixed skydome used for BG? (or at least, the super backdrops seem to be a sphere (fov at 110 reveals these things hahaha))
2. I imagine it has to do with scenarios with a 360 degree atmosphere per-se like Bespin and no defined "floor".
1. Has something to do with a graphics related issue that effects certain ops such as atmospheric environments or large objects, for example, that needs to be addressed.
- JeremyaFr
- Posts: 3983
- Joined: Mon Jan 18, 2010 5:52 pm
- Contact:
Typos in the music pack readme:
- in section 1, cocourse => concourse, in-fligh => in-flight
- in section 2, JeremyFr => JeremyaFr
- in section 1, cocourse => concourse, in-fligh => in-flight
- in section 2, JeremyFr => JeremyaFr