Q.: |
I saw that your models will have a lot more faces than the original ones, but this will slow down the
performance a lot. Can't you cut the face count and just concentrate on the textures? |
A.: |
No, the goal of this project is to create awesome 3D-Models and not to improve performance of the game.
While it is possible to do quite a lot with textures you need to have a decent model to work with.
Do not expect to run the complete XWAU on a slow system, it will not work! A high end computer with lots of RAM will most likely
be needed. As for now we cannot make any estimates since the biggest ships are yet to come, although we are pleased with the rather
good performance the RFP has so far delivered on most systems!
|
Q.: |
Will the enhanced graphics cause lag in multiplayer? |
A.: |
No. In Internet and LAN games, only data on the position of objects and the like are sent over the
cable, not the actual graphics themselves.
However, make sure everybody you're playing with has the patch installed. (Read next question for more info on that!)
|
Q.: |
Can I play with other players whom do not have the patch? |
A.: |
It is now proven that it is not truly possible to play against players without the
same patches because of the
*.exe data difference, which tends to result in a major packet loss, almost to the point of making the game unplayable. Of course, you can always do us a favor by promoting the XWAU for on-line, so that more XWA players will know about the upgrade.
|
Q.: |
Does the Patch work with other patches like NCA? |
A.: |
Yes, the patch is compatible with the NCA, and should also be compatible with other patches! However, those patches might not be compatible with our ships (like the NCA patch) This means you have to install ALL other patches BEFORE installing our patches!
But, once we will actually add crafts the patches might not be compatible any longer. Problems with that will be discussed on the board an in a readme file that will come with the patches that could cause problems! For now the Tie Ex1 (Vaders Tie) is installed in the booster pack slot, which might interfere with other patches.
|
Q.: |
Why are the NEW craft all grey/white? |
A.: |
o to the XWA options screen, then Graphics Options, and make sure rendering is set to Hardware
|
Q.: |
When I try to install any ship that came in an .EXE file, I get the message that I don't have the latest version of XWA installed. But I have the latest version. |
A.: |
This
may happens to some foreign language versions of XWA.
Find your XWA executable file (XWA.EXE), right click it, and look at the
version. If it's 2.02, you'll need to go into the registry editor
(Start > Run > Regedit). Browse to HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts
Entertainment Company LLC\X-Wing Alliance\v1.0\. Find the String
Value called Version and change it to 2.0 by double clicking
it. You will still get shown that the XWA EXE has 1.0.0.1, but you'll
now be able to install the ships in the .EXE files.
|
Q.: |
When I try to install XWA, an error message pops up and says "C:\Windows\Systen32\Autoexec.nt.
The system file is not suitable for running MS-DOS and Microsoft Windows
applications. Choose 'Close' to terminate the application. |
A.: |
This is
a common problem with all of the older LucasArts games,
not just XWA. The installer thinks the autoexec.nt file
is missing, but it really isn't, it's just misplaced. The file in question
can be found in your Windows\Repair folder. Just copy
it to your Windows\system32 folder and try installing
again. You should find that it works this time.
|
Q.: |
Every time I play skirmish, the other team seems to start 99.99Km away from me which is out of the map range. Why is this happening? |
A.: |
It happens
with any add-on craft you install, no matter wich one.
Darksaber has the solution on his site, tutorials section. (https://www.darksaber.pnma.co.uk/,
Tutorials, Abolisher's 99 KM solution)
|
Q.: |
After installing XWA upgrades, or even before this,
the font is completely unreadable in some or all parts
of the game! |
A.: |
This is a very very common problem as of late. This isn't due to the MODs or anything you've installed. This is a common problem
with nVidia cards on high resolutions (1024x768 and above),
and some older ATI cards. While we can't guarantee 100% that this will work, it worked for 70% or more guys with
the same problem.
Nvidia
cards:
Make sure you've got the latest drivers! In the advanced graphics
configuration control panel, under "Performance
and Quality" dialog, Application Control should be "Off" on all settings. The other settings are as follows: Antialiasing=2x (Or higher if your card is more powerful,
for resolutions above 1280x1024 2x is best for most cards less powerful
than a 5800 Ultra, but if you've got a 5800 Ultra or better, go ahead
and see what you like. For anything 1280x1024 or lower, 2x is best for
slower cards by anything better than a 5600 Ultra should be able to do
4x), Anisotropic=8x. Force mipmaps=Trilinear. Conformant texture clamp=On. Extension limit=Off.
Game resolution should match your Windows desktop resolution in all cases,
and you may set all detail settings to maximum. If this fails, you should
try the "fonts fix". Turn everything back again
to Application Controlled. Go to LucasFiles website (https://www.lucasfiles.com)
and download the nVidia font fixes. Try one at each time
and all resolutions (just copy then over your original font file in /XWINGALLIANCE/RESDATA folder, but BACKUP the original file). If this fails
to completely fix it, try and get it to a readable point and hope a later
update fixes it completely.
ATI
cards:
In the Advanced Options of you driver, uncheck Alternate
Pixel Center.
|
Q.: |
I have a 64-bit computer with the new WIndows XP x64 edition. I can't
make the game run on it. What should I do? |
A.: |
Probably the best solution to this problem is to download a procedure outlined on this site https://www.markusegger.at/Software/Games/Default.aspx and follow the instructions.
|
Q.: |
My Cursor dissappears after I have added all the patches |
A.: |
There is a simple solution to this, open the file resdata.txt, find these lines and only these line!!
Resdata\LightingEffects.dat
Resdata\Backdrop.dat
Resdata\Galaxy.dat
Resdata\Nebula.dat
Resdata\Planet.dat
Resdata\Explosions.dat
Resdata\Sparks.dat
Resdata\Chaff.dat
Resdata\Debris.dat
Resdata\Animations.dat
Resdata\HUD.dat
Resdata\Fonts.dat
Resdata\BlastMarks.dat
Resdata\DeathStarII.dat
Resdata\WrapBack.dat
Resdata\DSFire.dat
Resdata\Trails.dat
Resdata\Particles.dat
Resdata\FRONTEND.dat
Resdata\FRONTEND2.dat
Resdata\frontplanet.dat
Resdata\cursor.dat
Select the lines and cut (Ctrl+X) and paste (Crtl+V) them at the top of the resdata.txt file, simple and easy solution.
|
Q.: |
How to avoid the 99.99km issue in skirmish |
A.: |
When you add custom crafts to the game and play a skirmish mission, a few crafts may appear far away. This happens because the SPEC.RCI file contains invalid/missing data. It is good to regenerate SPEC.RCI each time you make changes to the craft slots.
What is SPEC.RCI
SPEC.RCI is a file that contains the main characteristics of the crafts. It is used by the game engine to avoid to have to read the crafts files each time it needs those informations.
How to generate SPEC.RCI
-
run XWA from the command line with the "generate" option:
XWingAlliance.exe generate
- open the Tech Library
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