Members FAQ Disclaimer Rules Links

Here you can find additional information like who is on the team. our FAQs with lot's of information regarding not only the project but also specific ships, the legal disclaimer which you need to acknowledge in order to download our stuff and the general rules of the page and some links and community pages you might enjoy.

The XWA Upgrade is a massive mod made from fans for fans. We started something like 20 years ago planning to only upgrade the ship models to add some much needed details into them. Over the many years we have discovered many things that we can do to upgrade not only the ship models however but the actual game engine as well. These days there is barely any part of the game untouched. There are higher texture resoutions, more ships with more options to choose from. More flightgroup colors, VR support, fully dynamic and interactive cockpits and so much more.
There is so much we are still learning about the engine and we are trying to push it as far as we can. Sure, we might never be done, we might never get to that last model to be changed, but boy are we having a lot of fun on the way.

We sure hope you will join us on this ride and rediscover this old but sill really great game.

Abolisher
Name Ryan Franklin
Contact Please use the PM feature of the Forum:
Projects Mostly missions. Have created several stand-alone combat missions and have the lengthy Ashgard Campaign in progress. Have textured sky and planet surface OPTs, a few cockpits OPTs, and some TG OPTs. Made custom backdrops too.
Comment Like some of the older members of the community, I saw Star Wars for the first time in 1977. Shortly afterwards, I had my tonsils removed at the hospital and I remember my parents bringing me several Star Wars action figures after my surgery. I wish I still had them!

I am a geologist and an amateur astronomer. I’ve always wanted to explore the universe (even just our own galaxy), but since technology isn’t likely to allow that to happen in my lifetime, well, at least I can create a virtual tour of that “galaxy far, far, away…” in XWA, limited only by my imagination. My desire to see other worlds in other solar systems is as much of a drive to build XWA missions as my interest in Star Wars. That desire is reflected in the detailed placement of backdrops in my missions – the backdrop scenery to me is just as important as the mission content and theme. My work with planetary surfaces and skies is also a reflection of this interest.

So, how did I end up here? Through my years of editing (since sometime in 2000), I got to a point where I realized that I could create some realistic-looking asteroids. That’s where Marcos Edson stepped in, and provided me with some nice models to work with. Apparently, the XWAUP team liked the finished products because, well, I’m here! I look forward to doing more asteroid work for the XWAUP project in the near future.

Finished
Stations and Facilities
Pirate Ship Yard
Asteroid Hangar
Miscellaneous Objects
Asteroids
Work in Progress: