Members FAQ Disclaimer Rules Links

Here you can find additional information like who is on the team. our FAQs with lot's of information regarding not only the project but also specific ships, the legal disclaimer which you need to acknowledge in order to download our stuff and the general rules of the page and some links and community pages you might enjoy.

The XWA Upgrade is a massive mod made from fans for fans. We started something like 20 years ago planning to only upgrade the ship models to add some much needed details into them. Over the many years we have discovered many things that we can do to upgrade not only the ship models however but the actual game engine as well. These days there is barely any part of the game untouched. There are higher texture resoutions, more ships with more options to choose from. More flightgroup colors, VR support, fully dynamic and interactive cockpits and so much more.
There is so much we are still learning about the engine and we are trying to push it as far as we can. Sure, we might never be done, we might never get to that last model to be changed, but boy are we having a lot of fun on the way.

We sure hope you will join us on this ride and rediscover this old but sill really great game.

Contact Please use the PM feature of the Forum:
Rebel Starfighters
Imperial Starfighters
Tie Avenger (or Advanced)
Tie Bomber
Tie Defender
Tie Fighter
Tie Interceptor
Tie Experimental M1
Tie Experimental M2
Tie Experimental M3
Tie Experimental M4
Tie Experimental M5
Tie Advanced X1 (Vaders Tie)
General Starfighters
Firespray Attack Ship (Slave One)
Preybird Fighter
R-41 Starchaser
Rebel Starships
Assault Frigate Mark I
General Starships
Carrack Cruiser
Corellian Gunship
Stations and Facilities
Azzameen Family Base
Sensor Array
Shuttles and Light Transports
Assault Shuttle
Corellian YT-1300
Corellian YT-2000 (Otana)
Lambda-Class Shuttle
Millennium Falcon
Freighters and Cargo Stuff
Container Transport
Sentient Beings and Droids
Astromech Droids
Miscellaneous Objects
Calamari Hangar
Work in Progress: