Mapping Hat switch

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Mapping Hat switch

John85
Cadet 4th Class
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Joined: Thu Oct 22, 2020 3:53 am

Post by John85 » Mon Jan 18, 2021 4:56 am

Does anyone map their hat switch to anything besides looking around? I'm using an Extreme 3D pro for XWA and TF. Just looking for ideas, thanks for any input!

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Forceflow
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Post by Forceflow » Mon Jan 18, 2021 6:36 am

I have set my hat switch to targeting commands. I have two and both of them have an alternate mode, so I can set up to 16 commands to the two. Things like, next and prev target (in the version of all and just enemy) ship attacking my target, next warhead, newest ship... stuff like that.
Murphy was an optimist! I am a pessimist!
And always remember that a smile is cheaper than a bullet! (District 9)
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Will T
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Post by Will T » Mon Jan 18, 2021 11:04 am

Yep, I do the same as Forceflow. Having the targeting commands easily accessible is great. Personally I go with up for next target, down for previous, left for nearest enemy starfighter and right to cycle enemy ships targeting you but obviously go with whatever feels natural.

Nearest objective and target in reticle are also great choices to bind to an easily accessed joystick button too.
Formerly known as The 95 Headhunter

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Forceflow
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Post by Forceflow » Mon Jan 18, 2021 11:55 am

Here is my full setup:

Code: Select all

		Mode 1			Mode 1 + Clutch
Trigger		= Fire Weapon
Second Trigger
Launch		= Switch Weapon
Fire A		= Link Weapons 		/ Weapon Convergence
Fire B		= My Attacker
Fire C		= Target in Sights
Pinkie		= Closest Enemy
Fire D		= Countermeasure	/ next Buoy
Fire E		= Confirm
Tab 1 UP	= Store Target 1	/ Pick Up
Tab 1 DN	= Recall Target 1	/ Drop
Tab 2 UP	= Store Target 2 	/ Dock
Tab 2 DN	= Recall Target 2 	/ Resupply
Tab 3 UP	= Store Target 3
Tab 3 DN	= Recall Target 3
POV 1
UP		= Next component 	/ Energy Preset 1
RIGHT		= Shield Recharge 	/ Transfer Energy into Shields
DOWN		= Previous Component 	/ Energy Preset 2
LEFT		= Weapons Recharge 	/ Transfer Energy into Weapons
POV 2
UP		= Nearest Warhead	/ Nearest Objective
RIGHT		= Next Enemy		/ Next Target
DOWN		= Targets Attacker	/ Newest Ship
LEFT		= Previous Enemy	/ Previous Target
Throttle Hat (Cannot use double commands apparently)
UP		= Cycle Turrets
RIGHT		= Attack Target (Wingmen command)
DOWN		= Turret Control (Fire at target or defensive mode)
LEFT		= Attack Attacker (Wingmen command)
Murphy was an optimist! I am a pessimist!
And always remember that a smile is cheaper than a bullet! (District 9)
Webmaster of the X-Wing Alliance Upgrade Project

John85
Cadet 4th Class
Posts: 23
Joined: Thu Oct 22, 2020 3:53 am

Post by John85 » Tue Jan 19, 2021 3:16 pm

Thanks to you both, these are great ideas I'll try out next time I fly.

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