Page 1 of 1

Using the POV offsets

Posted: Thu Jul 23, 2020 7:58 am
by blue_max
In the latest releases of the beta patches, I've introduced a new config file called "POVOffsets.cfg". The reason I introduced this file was because the position of the camera (POV) seems a little distant to me in VR, so I wanted a way to adjust the POV for each cockpit without having to use MXvTED all the time. If the game starts in VR mode, it will read this file and check if the feature is enabled:

Code: Select all

apply_custom_VR_POVs = 1
If it is, it will then add the offsets in the file to the current POVs for each cockpit. The format for the offsets is:

Code: Select all

Slot-Index X-Ofs Z-Ofs Y-Ofs
The slot index and offsets are in the same order and in the same units used by MXvTED. Slot 1 is the X-Wing cockpit, slot 2 is the Y-Wing, 3 is the A-Wing, etc.

Your xwingalliance.exe file won't be modified in any way. These are temporary POV offsets only. To make any permanent changes, you'll have to use MXvTED.