WIP: Victory Mk2 Remake

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WIP: Victory Mk2 Remake

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Vince T
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Post by Vince T » Mon Mar 09, 2015 3:32 pm

With all the HD upgrades going on I reallized I'd somewhat neglected one of my older yet pretty much most important models, the one that had pretty much started it all:
wip_VF2.jpg
Thinking back to like 2002 or so I posted a screenshot of a horribly crafted 3DM version with poor textures as my first attempt to apply for the XWAU Project. Guess I've come some way since then....

For this one I chose not just to flesh out the details but also reimagine the ship as a whole, taking different approaches on several aspects.
- For example the missile lauchers are no longer cramped into the main fuselage but instead are hosted in separate compartments to its the sides, allowing me to sleeken the fuselage.
- Since the Victory is mainly a space fighter I pretty much removed the main engines' intakes
- on the old VF2 the engine casings were somewhat closed tubes with only the nozzels protruding out, which I now felt made the whole ship feel too massive. With the new one the casing's more of a layer of armor "wrapped" around the machinery parts.

The model isn't finished yet so stay tuned for updates.
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Oldcode
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Post by Oldcode » Mon Mar 09, 2015 10:54 pm

Looks AWSOME! :D

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DTM
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Post by DTM » Tue Mar 10, 2015 4:59 pm

I like it!!!

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Vince T
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Post by Vince T » Sat Mar 21, 2015 10:53 am

Update time!

I've done some more reinvisioning on the Guns and the cockpit. FOr the latter I came to the conclusion that there would have to be some sort of way to open it and with a canopy going all the way to the back, that wasn't exactly logical. So I intersected it at one point to allow for an actual hatch mechanism. The new side fins are more or less a tryout, but I kinda like them.
Vic1.jpg
Vic2.jpg
Also, I recalled the original Victory Mk1 and rethought it witht he new version. With the Mk1 being something of a light scout It was easy to remove the missile launchers and the additional pir of engines.
Vic3.jpg
Vic4.jpg
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Oldcode
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Post by Oldcode » Sat Mar 21, 2015 1:47 pm

Looking very good! :D

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Post by Vince T » Sat Oct 15, 2016 11:20 pm

Time for some thread necromancy :D

I've done some more thinking and gave the whole XT-series a background revamp and some more variations. Also, I reduced the designation numbers from 3 digits to 2, more of an aesthetic choce here. I'm currently working on redoing the TBP site which'll include these changes, but here's a little overview.

XT-10 Viper - Not much has changed here. The Viper's the classic early-era precursor to the victory series
XT-15 Interceptor - Moving away from the name Victory Mk1, this is the failed attempt on making a cheap mass-production interceptor, which almost ruined ShiCon Dynamics and provided the opening for Luhyien Qhalic to step up as new chief of R&D and develop the Victory line. I took this background away from the Victory Mk1, as I needed that one to serve as an actually successful base for future developments.
XT-20 Victory - This one is kinda the first generation Victory, on which all later iterations were based. It'd losely follow the original drawings I had for what would be the Victory Mk2.
XT-21L Scout - The weight-reduced version which I've posted shots of further up
XT-22 Stealth - I had this one in very early versions of the story, long before I ever joined this community. It also sort-of featured as an all black flightgroup color version of my Original release of the Victory-Mk2, though I intend to go back to its original design with this.
XT-25B Raptor ('Victory Mk2') - This is the one true Victory Mk2, as shown above. I decided to give this one an different codename and turn the term "Victory Mk2" into something of a nickname given to it by pilots.
XT-26C (Phantom, Assassin, etc.......) - This is what I used to call the Victory Mk3. As with the Raptor I decided to give it an name rather than going through another iteration of the Victory name. I'm still haggling with myself on how to call it though. I want it to be as much a nod to its cloaking capabilities as to its superior combatability, even if there were only a handful ever made.
XT-30 Piranha - No real change there either.

Apart from these I may go ahead and rethink a few other ships and their names. Pretty high on that list will be the Liberator Corvette for the reason that "Liberator" isn't really the kind of name you'd give to a corporate freighter which happens to have superior armoring to guard against pirate attacks, which is what this ship primary is. Suggestions welcome.
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DTM
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Post by DTM » Sun Oct 16, 2016 9:27 am

I hope to see them in xwa soon! Your spaceships are really funny to be played!
A good name for your escort corvette couold be "Shepherd"...

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Post by Vince T » Sun Oct 16, 2016 10:59 am

Shepherd's nice tho I don't think it fits too closely. With the ship being a freighter itself not a mere escort vessel.

I just had an idea this morning to call it Dolyak, a nod to the heavy packing animals in the Guild Wars franchise. Kinda like it, although it sort of neglects the ships defendability. Well the search goes on :)
Your ship, Captain. I need a drink. - Vince Trageton
Vince T's X-Wing HQ - where the bad guys get their gear

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