VSD v2 Ultimate Edition WIP & Discussion
Re: VSD v2 Ultimate Edition WIP & Discussion
- Driftwood
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Would it make sense to support the ability to enable or disable similarly to the shuttle, other craft that say have landing gear added?
Otherwise I was thinking maybe it'd be possible to restrict visible landing gear to 10m or less using lod's?
If this were to be an undesired side effect?
Otherwise I was thinking maybe it'd be possible to restrict visible landing gear to 10m or less using lod's?
If this were to be an undesired side effect?
- Rookie_One1
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@driftwood AFAIK landing gears use the S-Foils to work.
Rookie One, is that you?? - Ru Merleen, Rebel Spy at Imdaar Alpha
Current Holder of the Frying Pan of Death
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- Vince T
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ok I did a quick test. Couldn't get it to work on an NPC ship in skirmish mode. After being captured it just hypers out.
With me piloting it, things look pretty cool already...
With me piloting it, things look pretty cool already...
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- Driftwood
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Which is why I asked obviously.Rookie_One1 wrote: ↑Sun Sep 01, 2019 9:54 pm@driftwood AFAIK landing gears use the S-Foils to work.
W-I-P: TFTC, MC Viscount Cr., ISD-II Avenger, NL-1 Platform, Ton-Falk Esc. Cr., & Misc.
- Rookie_One1
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@G_T I think there is some early missions where you can try and check it out in mission mode, B0M3 I think ?
EDIT : scratch that, in B0M3 it's a VSD2, first instance of a VSD1 is in B1M2
EDIT : scratch that, in B0M3 it's a VSD2, first instance of a VSD1 is in B1M2
Rookie One, is that you?? - Ru Merleen, Rebel Spy at Imdaar Alpha
Current Holder of the Frying Pan of Death
Current Holder of the Frying Pan of Death
- Vince T
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‚S okay, I‘ll whip up a test mission this evening
Your ship, Captain. I need a drink. - Vince Trageton
Vince T's X-Wing HQ - where the bad guys get their gear
Vince T's X-Wing HQ - where the bad guys get their gear
W-I-P: TFTC, MC Viscount Cr., ISD-II Avenger, NL-1 Platform, Ton-Falk Esc. Cr., & Misc.
- Vince T
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Varies between 50 and 60, I'm sort-of assembling the pieces separately so there's a lot of meshes that are going to be combined in the final version.
Facecount roughly around 14-15k, some 50-60k-ish vertices.
Facecount roughly around 14-15k, some 50-60k-ish vertices.
Your ship, Captain. I need a drink. - Vince Trageton
Vince T's X-Wing HQ - where the bad guys get their gear
Vince T's X-Wing HQ - where the bad guys get their gear
- Vince T
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I'm such a tease
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Your ship, Captain. I need a drink. - Vince Trageton
Vince T's X-Wing HQ - where the bad guys get their gear
Vince T's X-Wing HQ - where the bad guys get their gear
- Rookie_One1
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you better release that soon, if not....got a fish of dubious freshness that's waiting for you
Rookie One, is that you?? - Ru Merleen, Rebel Spy at Imdaar Alpha
Current Holder of the Frying Pan of Death
Current Holder of the Frying Pan of Death
- Vince T
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Well, right now I'm aiming for christmas but you didn't hear that from me.
For now here's a little something
For now here's a little something
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Your ship, Captain. I need a drink. - Vince Trageton
Vince T's X-Wing HQ - where the bad guys get their gear
Vince T's X-Wing HQ - where the bad guys get their gear
- Rookie_One1
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With the wings being so thin on that screenshot, is that a consequence of LOD ?
Rookie One, is that you?? - Ru Merleen, Rebel Spy at Imdaar Alpha
Current Holder of the Frying Pan of Death
Current Holder of the Frying Pan of Death
- Vince T
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It doesn't have a LOD yet, but it may be a combination of resolution & lighting. The wings are pretty sturdy. You can check out my full WIP blog with more images Here
Your ship, Captain. I need a drink. - Vince Trageton
Vince T's X-Wing HQ - where the bad guys get their gear
Vince T's X-Wing HQ - where the bad guys get their gear
- Vince T
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Holy crap with those new ddraw features I can save myself the time of creating separate renders or photoshopping outside the game. They just come out like this.....
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Your ship, Captain. I need a drink. - Vince Trageton
Vince T's X-Wing HQ - where the bad guys get their gear
Vince T's X-Wing HQ - where the bad guys get their gear
-
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That looks great! Please, please work on an updated ISD 1 or 2 next!
- Griffin
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Amazing!
"- Remodel the forward observation prong pokey thingie next to the bridge. The heck is that thing for anyway?!?" - I thought it was a forward observation section...because they don't have binoculars or technology to zoom in on anything in the Imperial Navy, so making the Captain walk ~50 meters to get what would be the equivalent of 2x zoom from an iPhone is worth building that pokey thingie?
"- Remodel the forward observation prong pokey thingie next to the bridge. The heck is that thing for anyway?!?" - I thought it was a forward observation section...because they don't have binoculars or technology to zoom in on anything in the Imperial Navy, so making the Captain walk ~50 meters to get what would be the equivalent of 2x zoom from an iPhone is worth building that pokey thingie?
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- Vince T
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Well I'd model it in because most other depictions featured it including the original EGVV schematics, where it's described as an observation station. But like you said, looking at it realistically it serves no real purpose, unless I make it a sort-of oversized gun, which a VSD doesn't have or anything else. The other option would be to just remove it alltogether. By now there's just as many depictions with as there are without.
For anybody wondering, we're talking about this one:
For anybody wondering, we're talking about this one:
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Your ship, Captain. I need a drink. - Vince Trageton
Vince T's X-Wing HQ - where the bad guys get their gear
Vince T's X-Wing HQ - where the bad guys get their gear
I don't judge tactics. The Battle is the best and only Judge.
- Vince T
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According to the EGVV that smaller globe in the back is the aft targeting system.
Buuut like with the forward observation station I've seen various depictions without it. In the end I may take some creative liberty and ommit both these things....
Buuut like with the forward observation station I've seen various depictions without it. In the end I may take some creative liberty and ommit both these things....
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Your ship, Captain. I need a drink. - Vince Trageton
Vince T's X-Wing HQ - where the bad guys get their gear
Vince T's X-Wing HQ - where the bad guys get their gear
- keiranhalcyon7
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I could swear at least one of the games made that the concussion missile launcher.
- Q
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I can confirm this! In TIE Fighter (1994) and X-Wing vs. TIE Fighter (1998) the VSD has TWO warhead launchers, one on each side of the bridge superstructure. I'm not sure where or when this design idea originated.keiranhalcyon7 wrote: ↑Sun Nov 17, 2019 3:57 pmI could swear at least one of the games made that the concussion missile launcher.
"I like work; it fascinates me. I can sit and look at it for hours."
- Vince T
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The vanilla XWA version does still have both of those tubes, however no hardpoints attached to them. In fact, one thing that irritates me most, is that the ship only has default EmpireLaser hardpoints assigned to it.
Your ship, Captain. I need a drink. - Vince Trageton
Vince T's X-Wing HQ - where the bad guys get their gear
Vince T's X-Wing HQ - where the bad guys get their gear